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  #111  
Old 10-06-2012, 08:11 AM
GeekyDad GeekyDad is offline
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iPhone 3GS, iOS 5.x
 
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So, played through a couple of times, and it seems church makes my people go friggin' nuts. It makes them happy, but then they eventually begin to commit suicide one by one, dwindling my population down quickly, not to mention the fact no one wants to work because everyone's celebrating the suicide. WTF!?

Is it best to convert any churches to something else, or is this type of church culture random in each game?
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  #112  
Old 10-06-2012, 10:15 AM
HLW HLW is offline
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iPad Air, iOS 7.x
 
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It's not the church buildings that do that, it's the cult - Church of the Chosen Ones I think they are called. If you prevent the cult from starting/growing I don't think you have a problem.
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  #113  
Old 10-06-2012, 10:48 AM
KeKhan KeKhan is offline
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iPod Touch (4th Gen), iOS 5.x
 
Join Date: May 2012
Posts: 144
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Quote:
Originally Posted by GeekyDad View Post
So, played through a couple of times, and it seems church makes my people go friggin' nuts. It makes them happy, but then they eventually begin to commit suicide one by one, dwindling my population down quickly, not to mention the fact no one wants to work because everyone's celebrating the suicide. WTF!?

Is it best to convert any churches to something else, or is this type of church culture random in each game?
Yeah just squash the cult before it gets going (or join them)
Churches are really useful to keep people happy -- I usually have a church and a bar with people assigned to each one and happiness stays around 100
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  #114  
Old 10-06-2012, 11:10 AM
Janni Janni is offline
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Join Date: Aug 2012
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Quote:
Originally Posted by bramblett05 View Post
Is this any good?
yes it is... great storytelling/atmosphere with sim-city elements... very addictive game
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  #115  
Old 10-06-2012, 11:49 AM
GeekyDad GeekyDad is offline
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iPhone 3GS, iOS 5.x
 
Join Date: Jan 2012
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I see. Many thanks, guys.

And yeah, like Janni said, it's truly addicting. It's one of those "just one more turn, holy cow it's 3 a.m." games.
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  #116  
Old 10-10-2012, 09:21 PM
Tikanderoga Tikanderoga is offline
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iPhone 4S, iOS 5.x
 
Join Date: Jul 2012
Posts: 18
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How do you get the science finish? The gu has been holed up in his lab for over 250 days, even granted him the assistant. I have every tech researched and anothe 10 science guys maxed out.

Last edited by Tikanderoga; 10-10-2012 at 11:40 PM..
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  #117  
Old 10-16-2012, 04:19 PM
jamsie07 jamsie07 is offline
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iPhone 4, iOS 5.x
 
Join Date: Jul 2012
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Support for iPhone 5 new screen ratio?
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  #118  
Old 10-16-2012, 04:30 PM
runliketurtles runliketurtles is offline
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Join Date: Feb 2012
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Quote:
Originally Posted by jamsie07 View Post
Support for iPhone 5 new screen ratio?
Yup. The game uses the full iPhone 5 screen.
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  #119  
Old 10-16-2012, 04:39 PM
jamsie07 jamsie07 is offline
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Thanks!
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  #120  
Old 10-31-2012, 10:25 AM
HanClinto HanClinto is offline
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iPad, iOS 5.x
 
Join Date: Oct 2012
Posts: 2
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Quote:
Originally Posted by Joshnsuch View Post
I'm still having trouble with the one with the cabin. Bweh. I've gotten the one person killed, but it's been weeks and nothing has happened.
•••Spoiler:  Make sure that your leader who's planning the escape isn't booked solid working on other things.

Quote:
Originally Posted by Tikanderoga
How do you get the science finish? The gu has been holed up in his lab for over 250 days, even granted him the assistant. I have every tech researched and anothe 10 science guys maxed out.
I had the same problem. I went over 400 days waiting for that chucklehead to finish his research.

I'm guessing that I screwed up by •••Spoiler:  choosing the Helicopter Part instead of the Maple Syrup Cure earlier in the game -- I hadn't thought that was necessary, but maybe it was. :shrug:
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