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02-10-2012, 01:32 PM
Joined: May 2010
Posts: 456
Quote:
Originally Posted by Drexiel View Post
you need music on your iphone btw .-.

apart from that I absolutely have no clue what could be wrong...



You can't click on Play, Quick Play(both options) or Options?I can't leave the perks screen. At the main screen I can navigate.

I would recommend a reinstall just in case .-.
I can navigate from the main screen. I can't leave the perks screen. I can play one game the I go to the unlock perks screen where im stuck.
02-10-2012, 01:39 PM
To the dev

the visuals are fine, but the controls are total unresponsive crap.

check out meteor blitz to see how its done.

keep it up

02-10-2012, 01:49 PM
Joined: May 2009
Location: Minnesota
Posts: 593
Has anyone purchased the gold ship?

Check out Spark It Up, an award-winning music/action game with my music!
02-10-2012, 02:01 PM
I wonder why Beat Hazard hasn't been mentioned on touch arcade news yet?
02-10-2012, 02:02 PM
Yes, the gold ship is a must have!

Meteor Blitz is not a fair comparison; you move the world not the ship - the ship is always in the center. I am sure Starg will dine tune the controls. It is very exciting to have such a great developer working on an iOS game -- Beat Hazard has quite the loyal PC following.

Last edited by escapedturkey; 02-10-2012 at 02:08 PM.
02-10-2012, 02:12 PM
Joined: Jul 2011
Location: New Jersey
Posts: 1,172
Controls are really the only flaw in this game.
02-10-2012, 02:13 PM
Joined: Jan 2012
Location: Through the rain.
Posts: 480
Hmm needs more visualizations in the menu to go with your music. More ships that can be bought. I think most of the power buttons need to be moved slightly and have hit areas sizes tweaked. More Effects in game to go with the music. Like say sometimes instead of pulses coming from your fire, other things like spikes pop out at high pitches, and do surrounding damage? Btw great game!
02-10-2012, 02:13 PM
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,253
Quote:
Originally Posted by escapedturkey View Post
Meteor Blitz is not a fair comparison; you move the world not the ship - the ship is always in the center.
Well, you move the ship, it's just that it stays in the center and the world background moves as you fly over it. Still, I agree it isn't a fair comparison. A lot of people thing Meteor Blitz has the best controls of DSS on the store, but don't realize that it is probably easier to program the controls with the "background" moving.

Anyway, I have no problems with the controls in this game. Because of the game's speed, however, switching to "fixed" rather than floating controls seems to work MUCH better IMO.

My only issue is that when it gets hectic, it sometimes seems a bit unfair where enemies spawn.

Last edited by awp69; 02-10-2012 at 02:15 PM.
02-10-2012, 02:13 PM
Joined: May 2009
Location: Minnesota
Posts: 593
Quote:
Originally Posted by escapedturkey View Post
Yes, the gold ship is a must have!
I'll buy it later to support the dev. Thanks for the advice!

Check out Spark It Up, an award-winning music/action game with my music!
02-10-2012, 02:29 PM
Joined: Jan 2011
Posts: 1,917
While to me, the controls can be improved...it's not bad and works well most if the time. To me, the iOS DSS with the best movement controls are PewPew 1/2 and Infinity Field. Especially with PewPew, I feel like I can weave as well as I want and deaths are my fault.

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