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02-09-2012, 04:14 PM
#41
Joined: Jan 2011
Posts: 1,922
Boy am I hooked on this game. Already unlocked the 2 hour achievement mark and I've gotten almost all the perks unlocked. Game play wise, the game bring nothing really new to the genre, but its just fun. The perks and upgrade to perks adds the carrot on the stick as I mentioned. The visuals are seizure inducing for sure. lol..

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Last edited by tops2; 02-09-2012 at 05:00 PM.
02-09-2012, 04:37 PM
#42
Joined: Jan 2012
Location: Through the rain.
Posts: 480
Bought it, amazing.

02-09-2012, 04:44 PM
#43
Joined: May 2010
Location: In your closet
Posts: 2,702
How does music translate to the game? I mean, do you see some kind of beat onscreen? Like pulsations or what?

add me on PSN = uranium65
02-09-2012, 05:05 PM
#44
Joined: Jan 2011
Posts: 1,922
Quote:
Originally Posted by runformoney1110 View Post
How does music translate to the game? I mean, do you see some kind of beat onscreen? Like pulsations or what?
According to the game instruction page, it sounds like the game analyzes each song according to 3 categories.

1. Your weapons
2. Enemies numbers, flight patterns, and firing patterns and types.
3. Boss encounters and enemy wave types

So each song should play different from each other..but for the same song, the same thing should always happen.

The only main thing I've noticed is for the harder, faster beat songs, the game feels like its on crack, on slow songs or songs with speech in it (ie: like a play or something), the game slows down.

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02-09-2012, 05:41 PM
#45
Joined: Nov 2008
Posts: 143
Quote:
Originally Posted by backtothis View Post
Well you actually have the option to turn it ("intensity") from 0% to 200% in the options menu. Also, I've never seen one iOS game with a warning.
Hmm, I don't see an intensity option on mine... running it on an iPhone 4 or iPad 2.
02-09-2012, 05:45 PM
#46
Joined: Oct 2011
Location: Ponce, PR
Posts: 1,674
Quote:
Originally Posted by ZildjianKX View Post
Hmm, I don't see an intensity option on mine... running it on an iPhone 4 or iPad 2.
when you get to pick difficulty, there's an intesity option too

Playlist
Brave Frontier - Dragon Blaze - Hearthstone - Sproggiwood - #YMBAB
02-09-2012, 06:30 PM
#47
Joined: May 2010
Location: In your closet
Posts: 2,702
Just bought this and played around for some songs and gotta say, it's pretty awesome! I like how things go more to the beat compared to space invaders infinity gene. However, in the visualizer, I'd like to be able to select songs THERE and not by clicking back every time, as it gets annoying. Maybe a fast fOrward and pause as well? How about teleporting enemies thatvanish and appear according to the beat??
Ps. Master of puppets on 200% is just crazy!!!! Fitting for a rave party or something lol

add me on PSN = uranium65
02-09-2012, 06:41 PM
#48
Joined: Aug 2009
Posts: 1,187
Hot damn! About to pick this up and test it with my orchestral tracks.

Game Center: B34$T
Proud beta-tester for a bunch of cool games.
Dual-stick shooter fan
02-09-2012, 07:47 PM
#49
Joined: May 2009
Location: Daydream
Posts: 3,374
Wow Beat Hazard came to iOS? Nice!!
02-09-2012, 07:52 PM
#50
Joined: Feb 2011
Posts: 621
Quote:
Originally Posted by B34$T View Post
Hot damn! About to pick this up and test it with my orchestral tracks.
Try Mars by Holst.......mental.

Games that will never leave my iPad : Great Big Wargame, Battle Academy, Battle of the Bulge, Ravenmark and Hunters 2.