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#41
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Boy am I hooked on this game. Already unlocked the 2 hour achievement mark and I've gotten almost all the perks unlocked. Game play wise, the game bring nothing really new to the genre, but its just fun. The perks and upgrade to perks adds the carrot on the stick as I mentioned. The visuals are seizure inducing for sure. lol..
Last edited by tops2; 02-09-2012 at 05:00 PM.. |
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#42
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Bought it, amazing.
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#43
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How does music translate to the game? I mean, do you see some kind of beat onscreen? Like pulsations or what?
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#44
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Quote:
1. Your weapons 2. Enemies numbers, flight patterns, and firing patterns and types. 3. Boss encounters and enemy wave types So each song should play different from each other..but for the same song, the same thing should always happen. The only main thing I've noticed is for the harder, faster beat songs, the game feels like its on crack, on slow songs or songs with speech in it (ie: like a play or something), the game slows down. |
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#45
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Hmm, I don't see an intensity option on mine... running it on an iPhone 4 or iPad 2.
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#46
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when you get to pick difficulty, there's an intesity option too
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#47
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Just bought this and played around for some songs and gotta say, it's pretty awesome! I like how things go more to the beat compared to space invaders infinity gene. However, in the visualizer, I'd like to be able to select songs THERE and not by clicking back every time, as it gets annoying. Maybe a fast fOrward and pause as well? How about teleporting enemies thatvanish and appear according to the beat??
Ps. Master of puppets on 200% is just crazy!!!! Fitting for a rave party or something lol |
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#48
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Hot damn! About to pick this up and test it with my orchestral tracks.
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#49
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Wow Beat Hazard came to iOS? Nice!!
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#50
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Try Mars by Holst.......mental.
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