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  #41  
Old 02-09-2012, 04:14 PM
tops2 tops2 is offline
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Boy am I hooked on this game. Already unlocked the 2 hour achievement mark and I've gotten almost all the perks unlocked. Game play wise, the game bring nothing really new to the genre, but its just fun. The perks and upgrade to perks adds the carrot on the stick as I mentioned. The visuals are seizure inducing for sure. lol..

Last edited by tops2; 02-09-2012 at 05:00 PM..
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  #42  
Old 02-09-2012, 04:37 PM
Ghostz Ghostz is offline
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Bought it, amazing.
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  #43  
Old 02-09-2012, 04:44 PM
runformoney1110 runformoney1110 is offline
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How does music translate to the game? I mean, do you see some kind of beat onscreen? Like pulsations or what?
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  #44  
Old 02-09-2012, 05:05 PM
tops2 tops2 is offline
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Quote:
Originally Posted by runformoney1110 View Post
How does music translate to the game? I mean, do you see some kind of beat onscreen? Like pulsations or what?
According to the game instruction page, it sounds like the game analyzes each song according to 3 categories.

1. Your weapons
2. Enemies numbers, flight patterns, and firing patterns and types.
3. Boss encounters and enemy wave types

So each song should play different from each other..but for the same song, the same thing should always happen.

The only main thing I've noticed is for the harder, faster beat songs, the game feels like its on crack, on slow songs or songs with speech in it (ie: like a play or something), the game slows down.
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  #45  
Old 02-09-2012, 05:41 PM
ZildjianKX ZildjianKX is offline
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Quote:
Originally Posted by backtothis View Post
Well you actually have the option to turn it ("intensity") from 0% to 200% in the options menu. Also, I've never seen one iOS game with a warning.
Hmm, I don't see an intensity option on mine... running it on an iPhone 4 or iPad 2.
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  #46  
Old 02-09-2012, 05:45 PM
Drexiel Drexiel is offline
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iPad 2, iOS 5.x
 
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Quote:
Originally Posted by ZildjianKX View Post
Hmm, I don't see an intensity option on mine... running it on an iPhone 4 or iPad 2.
when you get to pick difficulty, there's an intesity option too
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  #47  
Old 02-09-2012, 06:30 PM
runformoney1110 runformoney1110 is offline
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Just bought this and played around for some songs and gotta say, it's pretty awesome! I like how things go more to the beat compared to space invaders infinity gene. However, in the visualizer, I'd like to be able to select songs THERE and not by clicking back every time, as it gets annoying. Maybe a fast fOrward and pause as well? How about teleporting enemies thatvanish and appear according to the beat??
Ps. Master of puppets on 200% is just crazy!!!! Fitting for a rave party or something lol
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  #48  
Old 02-09-2012, 06:41 PM
B34$T B34$T is offline
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Hot damn! About to pick this up and test it with my orchestral tracks.
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  #49  
Old 02-09-2012, 07:47 PM
Squeaker Squeaker is offline
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Wow Beat Hazard came to iOS? Nice!!
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  #50  
Old 02-09-2012, 07:52 PM
devensega devensega is offline
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Quote:
Originally Posted by B34$T View Post
Hot damn! About to pick this up and test it with my orchestral tracks.
Try Mars by Holst.......mental.
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