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#71
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How do i make .gno cache files???? I wanna play kof 2002 on my 4th gen ipod :/
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#72
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You can either use another mobile device with enough memory (doesn't have to be iOS), or a build of Gngeo on your computer (eventually NEO.emu will also be released for PCs). Do you have access to either?
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#73
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How update "neogeo.zip" now metal slug 4 give me error to loading rom
((((
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#74
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I played around with the overlays to see how they fare. I think the scanlines work best, frankly they look better than imame's although they could still improve.
Are the black lines really every other line? Normally the scanline should be every 3 lines, it should be 2 to 1 for the most accurate effect (I'm pretty sure about this but I'll google up and see what I can find). EDIT: http://nfgworld.com/mb/post/1702;?un...d7b1f086a41e05 This article is pretty much spot on imo. Maybe it's just me but I find the scanlines2x somewhat redundant. The CRT overlay is a good start but it darkens the image instead or rendering it livelier, imame's manages to be vibrant in such a way that I wasn't even sure it was an overlay anymore. I think the secret is in the rgb colors used although the shapes are also quite different. I hope you don't get discouraged by the criticism, just though I'd give my honest 2 cents about it, you're still the king. Last edited by Mr.Z; 03-10-2012 at 06:39 PM.. |
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#75
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Quote:
Quote:
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#76
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Glad to hear that.
![]() Another comment about the crt filter, the vertical lines should be straight, it's the horizontal lines that should be uneven, at least from the way I see it, maybe this needs to be verified. Here's a nice zoomed in shot of a crt: http://scanlines.hazard-city.de/ddp_uvc.jpg This looks somewhat typical of arcade cabinets to me, I think consoles connected by rca or rf unit definitely come out different (probably more like the shaders CRT.openGL+NTSC) but this is a good look for an arcade system. Last edited by Mr.Z; 03-12-2012 at 11:32 PM.. |
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#77
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It is a shame Tiger Arcade could not be ported, since for Android, it plays the entire Final Burn romset, which is Capcom 1,2 and 3 romsets, Cave, Toaplan and all Neo Geo titles. That along with Mame4Droid plays most of the good games and a lot less space taken up for roms or digging to get 134 working.
Still appreciated, none the less! I am working on roms for 134 now for my Android devices, but way too many roms to dig and choose in a quick time frame. Tiger and the MAME 34 already have a ton of good games, so will take my time with 134. I have a new iPad 64gb and an iPod 4 64gb, but emulators are no problem and work great on my Razr, Thrive and View and no "jailbreak" process needed. Last edited by rushmore; 03-25-2012 at 11:36 AM.. |
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#78
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Quote:
Check for the New Ifba! |
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#79
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![]() About scanlines, I tried to add a mode where they take up 1/3 of the emulated pixel height but due to the way the interpolation works, it was visually indistinguishable from just changing the blend level, so instead I added more possible levels you can set the effects to (7 different steps). |
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#80
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Awesome! Robert is back.
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