Beat Sneak Bandit - (by Simogo)
RHYTHM. STEALTH. PUZZLE.
When all the clocks in the world are stolen by Duke Clockface and the world is in chaos, it'll be up to the Beat Sneak Bandit to steal them back!
- Rhythmadelic controls: Everything in this game moves rhythmically, just like the simple controls: Tap to the beat to sneak!
- Stealthalicious gameplay: Sneak past patrolling guards, security lights, trapdoors and all the other freaky stuff and contraptions the creepy Duke's got in store for you!
- Puzzletastic levels: Watch, listen and learn the rhythm patterns to figure out how to solve all of the sneaky puzzles!
Winner of Best Mobile Game in the Independent Games Festival 2012
Winner of Best Audio Design 2012 in the Edge Awards 2012
Winner of Best Gameplay at the Unity Awards 2012
Winner of Best Mobile Action in Jayisgames.com Best of 2012 Awards
Winner of Best Mobile Puzzle Games in IGN's Best of 2012 Awards
Nominated for Audio Achievement at BAFTA 2013
Nominated for Excellence In Innovation at International Mobile Gaming Awards 2012
Nominated for Excellence In Gameplay at International Mobile Gaming Awards 2012
Nominated for Best Mobile at the Golden Joystick Awards 2012
Finalist at Indiecade 2012
Chosen by Apple as iPad Game of the week
9/10 - Edge
9/10 - IGN
5/5 - TouchArcade
9/10 - Pocketgamer
5/5 - Appspy
9/10 - Videogamer.com
5/5 - Hookshot Inc.
4/4 - Slide to Play
5/5 - TouchGen
5/5 - Gamezebo
"It's rare to find a game that does something so original so well, with every element of gameplay and design falling into place. Simogo has pulled it off with Beat Sneak Bandit. In my books it's a must buy, and such a shame it would be to miss out." - TouchArcade
"It's impossible not to fall in love with this funky little number." - Videogamer.com
"Beat Sneak Bandit is polished, challenging, wholly original and a heck of a lot of fun. Its a great example of how presentation, control and design can come together to create a cohesive and extremely fun package. Dont miss it!" - IGN
"Quick to get into but devilish in the detail, Beat Sneak Bandit makes all the right noises, and in what's already a strong year for mobile gaming, this is the best iPhone game I've played." - Eurogamer
"Every now and again though, a game comes along for iOS that knocks you for six, and re-ignites your passion for not just iOS gaming, but gaming in general. Well, Beat Sneak Bandit is one such game." - Touchgen
"It's an unlikely mix for sure, but Beat Sneak Bandit's smart blend of puzzling and beat-matching proves to be an ingeniously crafted delight." - Pocketgamer
"You'll be hard pressed to put this game down until you've 'clocked' it entirely - a must have for all iPhone gamers." - Appspy
"A true work of art, in so many ways. It's smart. It's challenging. It's gorgeous. But most importantly, it's fun - dizzying, dreamy, and delightful fun." - Gamezebo
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Senior Member
Joined: Jul 2011
Location: Singapore
Posts: 512
I feel very frustrated playing this game and decided to stop. A game is suppose to be fun, however I'm very pissed off after 10 mins of it.
Senior Member
Joined: Aug 2011
Posts: 997
Quote:
Originally Posted by
justln
I feel very frustrated playing this game and decided to stop. A game is suppose to be fun, however I'm very pissed off after 10 mins of it.
why is that?
Playing: Ski Safari, Polara, Girls Like Robots, Dynamite Jack, Monster Flip, Polymer, Super Mole Escape, Dream of Pixels, Radballs
Senior Member
Joined: Jul 2011
Location: Singapore
Posts: 512
Quote:
Originally Posted by
Filing Cabinet
why is that?
Maybe it's just me being whiny but
a. The small clocks (or stars) explode when you miss a beat on the same floor.
b. I don't get the logic for the security systems.
I've restarted some stages more than 5 times to get the full 4 clocks. You have to wait for certain things to happen and this can be very frustrating when you're doing it for the nth time.
Beat Sneak Bandit is full of style, don't get me wrong. It's just bloody frustrating to me.
Senior Member
Joined: Aug 2010
Posts: 307
Quote:
Originally Posted by
nesio718
hoping the game isnt short. appdata makes no mention of how many levels and the dev has been kinda quiet. im a sucker for rhythm games....so ill support the dev with a day 1 purchase(taboo in the iOS world).
There are 69 levels, in all.
Senior Member
Joined: Jun 2010
Location: Sunny South FL!!
Posts: 914
Quote:
Originally Posted by
justln
Maybe it's just me being whiny but
a. The small clocks (or stars) explode when you miss a beat on the same floor.
b. I don't get the logic for the security systems.
I've restarted some stages more than 5 times to get the full 4 clocks. You have to wait for certain things to happen and this can be very frustrating when you're doing it for the nth time.
Beat Sneak Bandit is full of style, don't get me wrong. It's just bloody frustrating to me.
are you good at rhythm games? wonder if others feel the same frustration......
Quote:
Originally Posted by
Ninjagorilla
There are 69 levels, in all.
yup.....you got my money!!
Plus+/openfeint: nesio718 Game Center: panama chief
Playing: this new iPad....DAT RETINA!!!
Waiting for: SALES!!!!
Senior Member
Joined: Jul 2011
Location: Singapore
Posts: 512
Quote:
Originally Posted by
nesio718
are you good at rhythm games? wonder if others feel the same frustration......
yup.....you got my money!!
Eh I would like to think so, played Patapon 1, 2, 3 and recently Frederic.
Senior Member
Joined: Jun 2009
Posts: 11,957
Senior Member
Joined: Dec 2009
Location: Berlin, Germany
Posts: 1,674
hey sanuku, can i presume that everytime you did not hit the beat the little bandit makes this boing noise, jumps and glows red?
Junior Member
Joined: Jan 2012
Posts: 18
Banned
Joined: Mar 2009
Location: 英國劍橋
Posts: 1,569
Quote:
Originally Posted by
lisa0901x
Totally love it. Though I don't have luxury to buy it. Bummer. I wonder if they will make it free for a limited time.
Fail...