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#21
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Nevertheless your comparison to Triple Town popped up in my mind, too- but Triple Town is a freemium game. As such I would not have complained in the first place. After having spent quite some time lately with Triple Town I'm gladly going to pay for the full version (which is btw universal). |
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#22
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Yeah, i love Triple Town, but it has several cons too
Freemium game: but you have to pay 4$ if u want unlimited movements, Universal:but it is not well adapted to non retina display (most of the texts are hardly legible... it does not even have music! and for me, the worst part, letting you pay for objects to increase your score leaderbords make no sense. Despite this i have played the game for hours. Talking about Blockolicious, have u discovered how combo system works? Last edited by trionic; 02-21-2012 at 06:38 AM.. |
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#23
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Thanks a lot for your feedback. We're looking into Game Center support in the future. Multiplier blocks (star blocks) have a base spawn chance. The player has the ability to increase the chance of multiplier blocks by detonating blocks with larger bombs. The idea behind high scores is to play fast and well, while making large bombs. Large bombs award more points but take longer to make. Depending on the situation, the player has to decide if it's more beneficial to spend time making a larger bomb in hopes for a multiplier block OR to make small bombs and play fast. (Which is where the quick decision making comes in) Here are some video tips: Basic Tips (For those who seeing this for the first time): http://www.youtube.com/watch?v=j3X5F94P0zQ&feature Advanced Tips: http://www.youtube.com/watch?v=z-FwNkV71bI&feature Hope this helps. Let us know if you have any more questions. -Hibernum Last edited by Hibernum; 02-21-2012 at 11:01 AM.. Reason: typo |
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#24
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There is some deep strategy to this game, more than a standard clicker for sure.
Are bombs timed or will they hang in place indefinitely once created? |
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#25
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LordGek, bombs are not timed, you can activate them whenever you want. My best score: 575.050 ... and the first in the Crystal leaderboard has: 6.394.260... hahah, obviosly this game is deeper than it seems. Last edited by trionic; 02-21-2012 at 10:27 AM.. |
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#26
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We tried to keep the tutorial as short as possible, a decision was made on making videos for more 'advanced' mechanics. We wanted players to explore the mechanics and figure out the subtle tips and tricks of the game. I'll try and record some devs playing the game today. We are not 6 million point players but we'll do our best... Thanks, -Hibernum |
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#27
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No thanks. |
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#28
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hey mlkaufman,
It has Crystal. Crystal supports daily / weekly / monthly leaderboards. We are looking into implementing Game Center support ASAP. -Hibernum |
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#29
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Once you do... I'll have to check it out...
I DESPISE Crystal... but am a HUGE score+achievement freak... so... once you add GC, I'll be all over this one. =oD |
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#30
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Yah this is a great game as is but would benefit GREATLY from having GC. Even though I have a Crystal account, I never use it. I'm pretty much just competing against myself for high scores currently but am very eager to see how everyone else compares on GC.
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