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Hironobu Sakaguchi, the father of Final Fantasy is making 3 iOS games

02-16-2012, 10:17 AM
#1
Joined: Feb 2009
Posts: 472
Hironobu Sakaguchi, the father of Final Fantasy is making 3 iOS games

http://andriasang.com/comzzy/sakaguc...medium=twitter

Quote:
Since The Last Story's release early last year, we've all been wondering what Final Fantasy father Hironobu Sakaguchi has been up to. Out of nowhere today, he provided an update. It appears that Sakaguchi may be working on iOS games.

That's games, plural. A follower at Twitter asked Sakaguchi for details on his next game. Sakaguchi responded that his new game is for iOS, and he's making around three titles.
According to this:
http://www.bamarenlive.com/2012/01/e...sakaguchi.html
One of these titles is a surfing game known as Party Wave and will be coming out in May or June. From what is gathered in the vid, a party wave is the kind of big wave a lot of people take at the same time. Goal would be to put as much surfers as possible on a wave.

Anyway, looks like there's no one willing to give the Gooch his monies anymore so he's going full steam with smartphones (and I'd hazard social network like GREE in time). Not surprising, since for the past seven years he and his Mistwalker company have been funded millions for ambitious projects all of which have for most part performed poorly in sales.

Last edited by GDSage; 02-16-2012 at 10:32 AM.
02-17-2012, 07:15 AM
#2
Joined: Feb 2009
Posts: 472
Further update:

http://www.eurogamer.net/articles/20...ng-iphone-game

Quote:
Final Fantasy creator Hironobu Sakaguchi will abandon home consoles for his next project, an iPhone game centred on his hobby of surfing.

The legendary developer told Eurogamer at a BAFTA event in London last night he now had three iOS projects in the works, but remained tight-lipped on the details.

The trio of titles will be "small projects" and "platform" games, following his work on expansive Wii role-player The Last Story.

"The first one is a surfing game," Sakaguchi added.

"He's not joking," his translator confirmed.

Sakaguchi mentioned how he often dreamt up ideas for games "while taking a shower or waiting for a wave while surfing".

But why develop on iOS? Sakaguchi claimed it was because he was "an Apple fan" and remarked how the smartphone market was "increasing rapidly". Whether traditional console gaming would ever be overtaken by mobile devices "remains to be seen", however.

"Images outputted by PCs or consoles will always be of higher quality," Sakaguchi reasoned, "so they will never disappear off the face of the Earth."