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Coldfire Keep: First-Person RPG

View Poll Results: Old-school RPGs like "Dungeon Master" are:
Awesome, I can't get enough of them! 167 61.62%
Alright, I can take them or leave them. 63 23.25%
Dead, modern RPGs are far better. 37 13.65%
Who cares; all RPGs suck. 4 1.48%
Voters: 271. You may not vote on this poll
09-24-2012, 08:29 AM
#41
Joined: Aug 2010
Location: Sydney, Australia
Posts: 126
Quote:
Originally Posted by TakenXXDeadly View Post
I like the look of this game, and I will definitely check around for this game, but I have to say I like modern RPGs much better.
Maybe I can change your mind and convert you to the traditional stuff
09-24-2012, 08:58 AM
#42
Joined: Jun 2011
Posts: 1,306
Quote:
Originally Posted by geppetto View Post
Maybe I can change your mind and convert you to the traditional stuff
Heh. Also, I'd like to add, the controls look kinda hard to use. They're to... Well stuck together and small from the looks of it.

iPad 3 iOS 6.1 32GB
iPod 5 iOS 6.1 32GB

09-24-2012, 09:59 AM
#43
Joined: Nov 2011
Posts: 133
I like the look of the screenshots and would love to see more of the creatures.Will the items and equipment also be visible in the dungeons? Thanks for the update.
09-24-2012, 05:14 PM
#44
Joined: Aug 2010
Location: Sydney, Australia
Posts: 126
Quote:
Originally Posted by TakenXXDeadly View Post
Heh. Also, I'd like to add, the controls look kinda hard to use. They're to... Well stuck together and small from the looks of it.
They work fine on screen - even for my massive hands

You can also turn off the on-screen controls completely and just use touch controls.
09-24-2012, 05:16 PM
#45
Joined: Aug 2010
Location: Sydney, Australia
Posts: 126
Quote:
Originally Posted by Captive View Post
I like the look of the screenshots and would love to see more of the creatures.Will the items and equipment also be visible in the dungeons? Thanks for the update.
The majority of the creature models are still being made. I'll make sure there's more of the creatures/NPCs in the next round of screens/video.

Also - yes, items are found around the dungeon and can be dropped etc. If that's what you meant?
09-25-2012, 01:53 AM
#46
Joined: Nov 2011
Posts: 133
Yes thats what i meant,using items as markers was very useful in the dungeons.Definately looking forward to the video though.
09-25-2012, 02:10 AM
#47
Joined: Aug 2010
Location: Sydney, Australia
Posts: 126
Quote:
Originally Posted by Captive View Post
Yes thats what i meant,using items as markers was very useful in the dungeons.Definately looking forward to the video though.
That's definitely possible. I've actually spent a little time working on a system that allows you to "draw" on the walls, but it gets in the way of the movement controls and probably won't make it into the final game. We shall see though.
09-27-2012, 08:14 AM
#48
Joined: Aug 2009
Location: Upstate NY
Posts: 3,590
Send a message via MSN to JoshCM
Crescent Moon will be publishing this one! Really excited - awesome game.
11-06-2012, 06:32 AM
#49
Joined: Sep 2011
Location: Kiel, Germany
Posts: 290
Quote:
Originally Posted by JoshCM View Post
Crescent Moon will be publishing this one! Really excited - awesome game.
Wow, I am totally baffled how this announcement brought the topc to a stop. I am sure this will add to the games quality and I really really would like to see some monsters.
11-06-2012, 03:43 PM
#50
Joined: Aug 2010
Location: Sydney, Australia
Posts: 126
Quote:
Originally Posted by LazyGamer View Post
Wow, I am totally baffled how this announcement brought the topc to a stop. I am sure this will add to the games quality and I really really would like to see some monsters.
Probably just my fault for not keeping the thread a little more updated - it wasn't really in motion to begin with

Not a problem though - I'm still working away at it and should have more updates and information in the not-to-distant.

The game is getting there... slowly, slowly.