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  #91  
Old 03-02-2012, 10:59 AM
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LordGek LordGek is online now
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Any plans to add randomized levels at some point or at least randomized placement of the glass panes so it isn't all about memorizing some single ideal path through a level?
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  #92  
Old 03-02-2012, 11:40 AM
dylanmannen dylanmannen is offline
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Quote:
Originally Posted by dejobaan View Post
> > -.- no gamecenter achivements... well that was a big disappointment... can't you add like 10 achievements or something? for some reason, I hate playing games that don't have achivements..

Man, if that's a big disappointment, you are going to hate when the Cheerios run out tomorrow morning. Okay -- we do not have achievements planned out at the mo, but I will make you a deal: if we add them, drop me a note as we do, and I will add the "Dylan Mannen and Mark Twain Fantastic Sensual Achievement." (No kidding!)
hahaha xD that sounds awesome :P if I hear any plans for adding Achievements, I'll make sure to send you a note :P
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  #93  
Old 03-02-2012, 01:43 PM
dejobaan dejobaan is offline
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> Any plans to add randomized levels at some point or at least randomized placement of the glass panes so it isn't all about memorizing some single ideal path through a level?

Hadn't thought about that for the iOS version. Though on memorizing: my hope was that you'd actually try different paths out and eventually optimize your route. Sometimes, the scoring plates lie.
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  #94  
Old 03-02-2012, 07:03 PM
BirkusTheGreat BirkusTheGreat is offline
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Quote:
Originally Posted by dejobaan View Post
> Any plans to add randomized levels at some point or at least randomized placement of the glass panes so it isn't all about memorizing some single ideal path through a level?

Hadn't thought about that for the iOS version. Though on memorizing: my hope was that you'd actually try different paths out and eventually optimize your route. Sometimes, the scoring plates lie.
Sometimes? More like almost everytime haha, they're very devious

Seriously though, I love this game.
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  #95  
Old 03-02-2012, 07:35 PM
GregB GregB is offline
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Quote:
Originally Posted by dejobaan View Post
> Any plans to add randomized levels at some point or at least randomized placement of the glass panes so it isn't all about memorizing some single ideal path through a level?

Hadn't thought about that for the iOS version. Though on memorizing: my hope was that you'd actually try different paths out and eventually optimize your route. Sometimes, the scoring plates lie.
I figured the higher scoring plates were generally on riskier routes. Randomizing may makes sense in some levels, less sense in others, etc. I like how the fans and protesters are randomized tho
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  #96  
Old 03-03-2012, 12:51 AM
Exact-Psience Exact-Psience is online now
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I didnt know the subtle magic this game does to me that i love it so much. Then i realized... This isnt so different from a running game. In a sense, it is actually a running game! See sig.

I am high. Everything is well.
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  #97  
Old 03-03-2012, 10:00 AM
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LordGek LordGek is online now
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Originally Posted by GregB View Post
Continuing to really enjoy this game. Worked out that spectators and protesters are only on some levels and it's indicated in the level descriptions. Got the spray paint going now too!!!

Loads of levels to keep me busy!!!
As I'm almost considering taking the plunge, how do these spectators/protesters work? Are they on the ground or actually hanging out on the building? Do you need to bump into them or just the moment you see them on screen hit the correct button?
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  #98  
Old 03-03-2012, 12:22 PM
liquidized liquidized is offline
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There was a PC version of this years ago, if I'm not mistaken.
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  #99  
Old 03-03-2012, 12:31 PM
Exact-Psience Exact-Psience is online now
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Quote:
Originally Posted by liquidized View Post
There was a PC version of this years ago, if I'm not mistaken.
If you check out the promotional video, they mentioned a brief history of how this game came about, including the original which was on the PC.
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  #100  
Old 03-03-2012, 01:09 PM
GregB GregB is offline
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Spectators/Protestors: As you fall, there will be catwalks with people on them. If blue, they are fans and if red they are protestors. As you approach they will flash. You have to tap the corresponding red or blue button and fall near them to be "seen".

Many levels do not have this mechanic and there are levels where it is the central mechanic. Very well mixed in IMHO.
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