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  #91  
Old 03-05-2012, 06:25 AM
geekstuff geekstuff is offline
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it reminds a PC game, world of goo
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  #92  
Old 03-05-2012, 08:54 AM
Dene Dene is offline
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Quote:
Originally Posted by Pony View Post
Same here. I decided to deal with it, and then listened to the Bandcamp versions.
Then switched back to the game.
Now it's even harder to have peace with it now that I notice just how much is of the highs and lows have been sacrificed.

Dene... how is this for an out of the box idea?
Isn't there a way that you could keep the app to it's original size and just add a bit of code, which detects if you have the high quality MP3's in your iPod (or "Music" as Apple has labeled it these days) and have those tracks play at the right places throughout the game?
This way everyone will be happy.
Just an idea. Not sure if it's even possible, but there you go. Who knows!
Replied in PM. Can't stop. GDC plans are in motion. Ack.
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  #93  
Old 03-05-2012, 09:06 AM
crunc crunc is offline
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I rarely use headphones with my iPad, so higher quality audio isn't a big deal to me, though I'm sure I'd try it with headphones if the higher quality audio is added... and then likely play it without headphone again. So I guess I'd be in favor of upping the bitrate, even though I may not take advantage of it much.
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  #94  
Old 03-05-2012, 09:36 AM
syntheticvoid syntheticvoid is offline
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well anyway... onto another aspect of the game... the writing. =oD

I am REALLY enjoying the humor in the game... the further I get, the more screen shots I end up taking, and all of the text. The info areas from the corporation are great, and the dead people all laying around usually provide some great little snippets. =oD

My hats off to the dev for the writing... there's loads of iOS games with decent stories, but they just don't... click like here in Incoboto.
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  #95  
Old 03-05-2012, 02:24 PM
wilflare wilflare is offline
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man.. didn't know this game was out
glad i got a chance to test it

congrats!
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  #96  
Old 03-06-2012, 01:00 AM
Pony Pony is offline
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Quote:
Originally Posted by crunc View Post
I rarely use headphones with my iPad, so higher quality audio isn't a big deal to me, though I'm sure I'd try it with headphones if the higher quality audio is added... and then likely play it without headphone again.
Titles like these are built around immersion. I refuse to play it without headphones to really dive into the world as the developer has intended/created it.
Apps like Angry Birds or a simple race game I hardly play on headphones as well.
But games like Swords and Sorcery and this? They don't get played unless I have the opportunity to put my headphones on.
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  #97  
Old 03-06-2012, 11:23 AM
Altaem Altaem is offline
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Everything looked wonderful and reminded me of World of Goo so I grabbed this one without a second thought.

After the 1st 5 minutes had rage quited due to trouble with the controls. I was trying to play with 2 hands and kept mixing up move and jump.

Returned after a quick break and noticed it suggests playing one handed only. Took another minute to adjust but now it plays nice and smoothly.

Not far in yet ( just got the gloves ), but loving it so far.
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  #98  
Old 03-06-2012, 12:30 PM
squarezero squarezero is offline
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PocketGamer has been nailing the reviews recently: Incoboto just got a Gold rating (9/10).
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  #99  
Old 03-06-2012, 12:34 PM
syntheticvoid syntheticvoid is offline
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Quote:
Originally Posted by squarezero View Post
PocketGamer has been nailing the reviews recently: Incoboto just got a Gold rating (9/10).
Hell yeah, definitely deserving!
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  #100  
Old 03-06-2012, 07:19 PM
Altaem Altaem is offline
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Why are the problems so time sensitive? The controls aren't good enough to allow so little room for error.

Solving problems =
Attempting same problem 10+ times due to control glitch =
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