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#91
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it reminds a PC game, world of goo
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#92
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Quote:
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#93
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I rarely use headphones with my iPad, so higher quality audio isn't a big deal to me, though I'm sure I'd try it with headphones if the higher quality audio is added... and then likely play it without headphone again. So I guess I'd be in favor of upping the bitrate, even though I may not take advantage of it much.
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#94
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well anyway... onto another aspect of the game... the writing. =oD
I am REALLY enjoying the humor in the game... the further I get, the more screen shots I end up taking, and all of the text. The info areas from the corporation are great, and the dead people all laying around usually provide some great little snippets. =oD My hats off to the dev for the writing... there's loads of iOS games with decent stories, but they just don't... click like here in Incoboto. |
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#95
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man.. didn't know this game was out
![]() glad i got a chance to test it ![]() congrats! |
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#96
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Quote:
Apps like Angry Birds or a simple race game I hardly play on headphones as well. But games like Swords and Sorcery and this? They don't get played unless I have the opportunity to put my headphones on. |
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#97
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Everything looked wonderful and reminded me of World of Goo so I grabbed this one without a second thought.
After the 1st 5 minutes had rage quited due to trouble with the controls. I was trying to play with 2 hands and kept mixing up move and jump. Returned after a quick break and noticed it suggests playing one handed only. Took another minute to adjust but now it plays nice and smoothly. Not far in yet ( just got the gloves ), but loving it so far. |
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#100
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Why are the problems so time sensitive? The controls aren't good enough to allow so little room for error.
Solving problems = ![]() Attempting same problem 10+ times due to control glitch =
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