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Old 03-07-2012, 04:10 AM
artcue's Avatar
artcue artcue is offline
iPad mini, iOS 7.x
Join Date: Mar 2011
Location: Vienna, Austria
Posts: 65
Default a few words....

They have a NDA so we are not allowed to tell you much, just:
They are nice guys and you can negotiate with them (make sure you do that).
Make sure you read the contract very carefully and consider things like: do I really want to share my IP and code etc?
Follow a few of their titels on App you can see how much an average titel is really going to make (not their 5 best selling titels)
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Old 03-07-2012, 05:41 PM
TheGreatWhiteApe TheGreatWhiteApe is offline
iPhone 6 Plus, iOS 8.x
Join Date: Dec 2011
Location: Melbourne, Australia
Posts: 91
Default 50%

If they are going to take 50% revenue then I would expect an advertising spend from them in addition to a press release and basic PR.

I think the best thing you can get from an entity like Chillingo though is their experience, they will be able to look at your app and tell you if it will make money or not, and tell you what to fix to make it a success.

100% of nothing isn't much, better to have a percentage of something worthwhile especially if it is one of your first apps.
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Old 12-03-2012, 10:08 PM
Laiz Laiz is offline
Junior Member
Join Date: Apr 2012
Posts: 4

Hello everybody,

I'm developing my first own game, and I intend to work with chillingo after I finish my game.
Is your game revenue good when working with Chillingo?
And Does it generate revenue for a long time?

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Old 12-06-2012, 11:49 AM
Tannorexic Tannorexic is offline
Senior Member
iPad mini, iOS 7.x
Join Date: Dec 2011
Location: Somewhere in the spiritual realm
Posts: 598

Chillingo don't just accept has to be a prrty decent app to get published by a decent publisher. Don't count your chickens before they hatch, is what I'm trying to say. Even if you do get published by chillingo, it doesn't guarantee good sales.. Have seen many good games pulled by chillingo due to bad sales, must have been some sort of clause in the contract, hungry penguins was actually a great game, and it was pulled after terrible sales, and relaunched privately under seabirds.. Look at the quality, then it might bring some perspective.. You can get a great sales man to sell your item, but if its a piece of crap, no one will buy it!
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