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iPad: nulis - artist's look inside LHC

03-05-2012, 03:41 AM
Joined: Feb 2012
Location: Kaunas, Lithuania
Posts: 14
nulis - artist's look inside LHC


We're finishing up our first commercial game nulis, it's an action puzzler with a very strong motif of minimalism. You indirectly control orbs of two colours with force fields around your fingers and make them interact with each other. Goal of each level is to destroy all the orbs by figuring out correct chain of reactions and then executing precise and nimble dance of your fingers to make it all happen.

We're not too sure about release date, but it shouldn't be later than a month from now.

See more at www.qbcode.com/nulis

Last edited by milkyfruit; 03-11-2012 at 03:51 PM.
03-11-2012, 03:52 PM
Joined: Feb 2012
Location: Kaunas, Lithuania
Posts: 14
the new iPad support

Update nulis will support the new iPad's retina display.
03-12-2012, 08:24 AM
Joined: Oct 2010
Location: Minneapolis, USA
Posts: 3,654
This strikes me as a very original and clever concept, and you've clearly done it with iPad in mind. I love it when new games come out that play so uniquely to the strengths of a device like this, and it's great that you've already adapted it to the new Retina iPad. Definitely looking forward to trying this one out as soon as possible.