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#241
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Anybody have a hard time sliding?
I tried to follow the instruction from the help But everytime i slide down on the right side, camera moves all over the place Anyone can help me on this? Thx alot guys
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#242
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make sure you're sprinting. then while sprinting you slide down with your right hand's finger. i've never really had a problem with it. the only issue that it's hard to aim because there's never a lot of room to run and hit your target. charge actually seems to work a lot better!
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#243
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#244
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In addition to what L.Lawliet said, you can't sprint with the beam weapon, therefore no sliding either.
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#245
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So how does this game compare to Shadowgun?
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#246
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Shadowgun > ME:I just because shadowgun is a full fledged 3rd person shooter with 12 full campaign missions. thats just my opinion.
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#247
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I like this more than Shadowgun. Shadowgun was very soulless IMO. This is also somewhat shallow and repetitive, but the atmosphere is more professional. Also, the upgrades and rankings help provide a sense of accomplishment.
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#248
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ShadowGun wins for me. At the end of it I wanted to play more and I did. At the end of this...
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#249
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ME:I > Shadowgun. Shadowgun was fun at first but then it just got a little too cheesy..
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#250
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For all the complaints about ME:I, Shadowgun is still rather more simplistic and repetitive, although the story and character elements are more developed (relatively speaking) in that game than this one (which shouldn't have happened, considering that we're talking major RPG series with Mass Effect). ME has its problems, but SG just feels like more like an iOS tech demo than a full-fledged game.
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