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  #321  
Old 03-18-2012, 01:42 PM
Triscuitable Triscuitable is offline
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Quote:
Originally Posted by EightRooks View Post
Full disclosure: I haven't played the expansion pack content for Shadowgun.
It's really just more levels and the ability to dodge-roll. Oh, and you can only dodge roll forward, so it's kind of boring.
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  #322  
Old 03-18-2012, 01:44 PM
reech reech is offline
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Can't log in to that vile Origin crap to contribute my scores at the moment. Accepts my email, accepts my password, asks me to set up a username, and then barfs.
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  #323  
Old 03-18-2012, 02:23 PM
Dirty Harry Hannahan Dirty Harry Hannahan is offline
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Quote:
Originally Posted by Triscuitable View Post
It's really just more levels and the ability to dodge-roll. Oh, and you can only dodge roll forward, so it's kind of boring.
And you can roll left to right and the expansion pack isnt as redundant as the main game.
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  #324  
Old 03-18-2012, 02:27 PM
Dirty Harry Hannahan Dirty Harry Hannahan is offline
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Quote:
Originally Posted by EightRooks View Post
I think I posted this earlier, but what the hell: Shadowgun has very good controls, and I appreciate it's got proper aiming and firing, unlike Infiltrator's systems. The voice acting was also surprisingly good - I don't know if I'd call the story good but I'd rather watch Shadowgun's cutscenes than Infiltrator's any day. Technically at least, Shadowgun was pretty polished, too. But the level design was dire, with virtually no attempt to hide every room is a collection of chest-high walls, invisible barriers all over, gaps you can't walk through, simple, linear key puzzles and so on. Enemies were almost utterly brain-dead and generally just sat popping up and down behind cover like a fairground shooting gallery. Visual design was pretty much the exact same ugly space mutants crossed with bondage gear nonsense we've seen in first or third person shooters for the past ten years or so.

Compare it to just about any competent shooter on consoles or handhelds and you can see any number of ways Shadowgun doesn't measure up. People went nuts over it because they thought 'OMG, it's a proper third person action game! On a phone!' and were so excited about that they didn't bother to think particularly hard about whether or not it was a very good one. You can see how silly the excitement got with the video for the Tegra 3 version - am I really supposed to be getting ready to spend five hundred pounds on a tablet just because Madfinger poured water all over the levels for no reason? But hey, the ripples and the reflections are so realistic, right?

Infiltrator is simple and way too short and it takes some very odd risks with controls that don't always work out. It never completely stops feeling weird that you can't shoot at whatever you want, whenever you want. You get stuck to cover far too easily and the gesture controls don't always do what they should. But when it works the combat is way more dynamic than Shadowgun, far more tense, where the most exciting that got was cheap spamming you with enemies in tiny rooms the game wouldn't let you get out of. Madfinger are very talented programmers, no argument there, but they don't know how to make great games yet.

Full disclosure: I haven't played the expansion pack content for Shadowgun.
The expansion pack is much better than the main game in my opinion. It's not as redundant and "samey" as the main game is.

Is the replay value here with this one? As much as I love Shadowgun, it's too boring to replay again. I'd have to wait at least 6 months before revisiting it again.
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  #325  
Old 03-22-2012, 12:25 AM
dnk dnk is offline
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A far cry from Dead Space

If you're looking for a top-notch game like Dead Space, which I absolutely love and deservedly won Apple's Game of the Year, you'd be really disappointed. The developers did such a masterpiece with Dead Space: Smooth framerate, excellent controls, engaging storyline, great atmosphere - none of which is present in this game.

The framerate is good, but not butter smooth like Dead Space. The controls are beyond horrible. I manage to get used to it but it's very counter-intuitive and still a hit-or-miss. It's quite hard to run and roam freely as your character is very sticky to the walls and when changing direction during sprint, your character stops to walk at a leisure pace instead. The storyline is very shallow and an insult to the great Mass Effects series, while the overall atmosphere feels sterile and generic. It's a far cry from the impeccable level Dead Space set.

I hope they're releasing an update soon, because this, as is, sucks big time.
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  #326  
Old 03-25-2012, 04:35 AM
dnk dnk is offline
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Just got 3 stars on all levels.

Somewhat unsurprisingly, there's no nice surprise once we do that. No new level or armor or weapon unlocked, not even wallpaper or a different ending screen. This somewhat makes the game seem even more unfinished and rushed to chase ME 3 release date.

My initial game impression doesn't change too much. I'd proly give it 2/5 instead of 1/5. It can play well when it does but the controls are not intuitive and often don't do what we want.

A few tips to play the game:
- Don't use sniper if you want to use long-reaching biotics as the game's often confused which one we want. Change to assault riffle to make sure the blue target is biotics, not sniper.

- AVOID melee attacks, the camera's just too awful to play like that. Shotgun is fine, but coming up close with charge, punch, slide is just not gonna work. The cloak won't have enough time even if you upgrade it to max and get a stealth armor. And again, the camera will go funny if you're too close to the enemy.

Look forward to the update. If they iron out all the bugs and glitches, this can be a 5/5 game (not counting the story or voice acting of course).

The gameplay can even work very well for multiplayer. Cloak can set the difference with MC3 or Nova.
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  #327  
Old 03-25-2012, 10:02 PM
TheBeastlyNinja TheBeastlyNinja is offline
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Excited to see this "massive update". Hopefully it adds something that makes the game worth playing again
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  #328  
Old 04-05-2012, 12:48 PM
nonexist nonexist is offline
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Price drop, now $4.99
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  #329  
Old 04-05-2012, 03:18 PM
Dirty Harry Hannahan Dirty Harry Hannahan is offline
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Quote:
Originally Posted by nonexist View Post
Price drop, now $4.99


I'll wait for the inevitable 99 cent sale. Just like they do for every single game.
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  #330  
Old 04-11-2012, 11:46 PM
backtothis backtothis is offline
im in ur base killin ur d00dz
iPad (4th Gen), iOS 6.x
 
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Update is finally out. Manual aiming, more content, and retina for the new iPad! Time to play through it again and get this huge file off of my device. Expands to 1.19 GB.
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