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#21
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so the time has finally come: this is the first game that i can't play with my iPhone 4. end of an era, sort of a sad day. but looks really nice. good luck with the release, CM!
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#22
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Purely optional. We do not like aggressive IAP models. You can buy a stone (currency) multiplier and 2500 stones for $1. BUT you will not need them. Their just to give you a advantage if you want it or if you want to support us. |
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#23
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I'm curious: why?
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#24
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app-sync, a jailbreak utility that lets you install illegal games screws up icloud saving. We had to disable icloud saving on jailbroken devices or else saving would not work at all on jailbroken devices. Now everyone can save! And if you have a clean iphone 4s or iPad 2 you can even use iCloud to automatically sync the save files!
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#25
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And though it seems the game is still based around many small and quick missions that take place on small levels, Kids vs Goblins looks great in spite of this. The environs are REALLY pretty, 60 spells sounds like quite a lot to play around with (though I would have liked to see some character development outside the spells, such as attributes increases and passive skills), there is some narrative, the music is inspiring and epic stuff, and both characters, enemies and overall presentation seems to have quite a lot fo character. A shame I will have to wait for the update to play the game. |
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#26
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I'll probably get this at some point. Depends how much work I manage to get done. Looks fun though.
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#27
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#28
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Avatars!
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#29
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.I do hope that the devs get this working on A4 devices soon. Now, I am working with CM on a forthcoming game, so take this with a grain of salt, but to me KvG feels like the perfect compromise between convenient portable design and rich, engaging gameplay. |
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#30
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