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#11
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This price is a 66%-off intro sale; there is also an entirely optional IAP currency (the game explicitly states the optional nature of this during the tutorial) you can pick up within the game.
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#12
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Quote:
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#13
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Quote:
Still, as you say, it's just a dollar, there's no way I'm not giving it a go! |
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#14
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cant wait till 11 pm!!
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#15
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Competitive pricing/sale
According to the dev, there's IAP that's been added on top of the PSP port. So, it's strictly optional. |
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#16
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It`s save to say that the IAP is as Optional as it can be. |
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#17
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Damn, wish this game had come out before Mass Effect 3.
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#18
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Is the app really universal? They said in their fb fan page that it will be iPhone/iPod only.
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#19
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Sorry, I'm going on very little sleep here - personally I'm impressed that this is the first error I made. Could a mod please help? (Or give me the power to edit my own dang titles) |
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#20
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The combat looks a bit more involved that traditional japanesque FF-style timer-based combat, since this engine seems to offer positioning (which really makes all the difference in interactivity. See Final Fantasy Tactics versus traditional FF combat
).And even with fully automated combat, I'd probably have been interested, for the other aspects of the game. A title like this could go either way. It could be a silly time-management (= waste) game, an involved sim with pleasant RPG and adventure additions, or even a complete mesh of the three genres. I'm betting on one of the latter, and will most certainly back up that bet with 0.99 come midnight
Last edited by Ayjona; 03-07-2012 at 06:30 AM.. |
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