★ TouchArcade needs your help. Click here to support us on Patreon.

iPad: Infinity Blade: Dungeons [Cancelled]

05-18-2012, 03:23 PM
Joined: Aug 2008
Posts: 4,211
Not having found Infinity Blade to be much fun at all I had no interest this game... until I just saw that preview video on the front page. Ok, this looks *way* more fun than Infinity Blade. Looks like a Diablo-type game with gesture combat. Now I'm looking forward to this.
05-18-2012, 05:45 PM
Joined: Mar 2011
Location: Texas
Posts: 940
Quote:
Originally Posted by crunc View Post
Not having found Infinity Blade to be much fun at all I had no interest this game... until I just saw that preview video on the front page. Ok, this looks *way* more fun than Infinity Blade. Looks like a Diablo-type game with gesture combat. Now I'm looking forward to this.
Yeah, this looks way more to my liking than the previous games. But now that Diablo 3 is out, I'm not sure I'll have time for anything else for the next few years... Lol.

05-18-2012, 06:39 PM
I just saw an interview with Epic folks on GameSpot's "On The Spot" show about Infinity Blade Dungeons. A few statements caught my attention:

*As we already knew this is an Epic game, not a Chair game. But what's new to me at least is that it originally was not an Infinity Blade game. The game came from a desire on the part of Epic to build some inhouse expertise on "mobile" (read iOS) platform, and was developed by a small core of iOS fans within Epic. It was only later that Epic decided that they didn't need two fantasy IPs I their roster and decided to build a tie with IB into the game. In other words, IBD was designed to be first and foremost a cool dungeon crawler; don't expect the gameplay to feel anything like IB.

* They seem to be charting a course between hardcore and casual gameplay, allowing hardcore gamers to micromanage stats, etc, while more casual folk simply allow the game to decide allocations for them. Very smart IMHO.

* Epic confirmed that they are targetting as many iOS devices as possible, so expect the visuals to upgrade/downgrade according to device capacity. They're even talking iPad 1, as well as iPod Touch, iPhone, etc.

* Release date remains "before the end of 2012" so we may have a bit of a wait still. Seems like they're spending a lot of time on polishing user input.

Except the release date, it all seems good to me .
05-20-2012, 07:00 PM
Quote:
Originally Posted by Quantus View Post
cloud saving just means it syncs between your devices. You can easily hack the save offline, which will then be uploaded to the cloud next time you login. Much different than how char saves are handled in most MMOs.
No. Cloud saving means the files are stored server-side. What you look for would be permanent server-side storage with no local saves (or possibly with sanity checks upon each sync).

Never did I imagine someone would actually be bothered by other players hacking their own, distinctly separate single player experience The idea is as alien to me as someone needing server-side sanitization in order to prevent themselves from ruining their own fun by hacking

(If the intent is to prevent leaderboard spoofing, there are other, far less cumbersome methods.)

I'm afraid you will *very* rarely see your wish fulfilled, in any single player game. With the exception of gaming distribution platform server-side solutions like the Steam cloud, carefully guarded server-side save files just to prevent players from hacking their own local play is probably a rarity at best, non-existant at slightly worse

(Even if IB: D turns out to have a competitive multiplayer component, I doubt Epic would implement dedicated server-side storage with no local mirrors of single player character files, considering the mobile nature of iDevices, and all the poor sods who still either lack for uncapped 3G connections, or often find themselves without coverage.)

Former editor in chief of teknikapan.se (due for an eventual relaunch)
Vocalist of Neverlast
Game Center/OpenFeint/Plus+/[insert arbitrary game network, online character or multiplayer account here]: Ayjona
05-21-2012, 06:25 PM
Joined: Jul 2011
Posts: 255
The first two infinity blades didn't interest me, probably because I don't normally do RPG... It is RPG right?? ARPG!?!? Anyway something about IBD has caught my attention. Just wish it would come out already... Would have preferred if they didn't tease us So early with it at the iPad 3 event.

Playing: Asphalt 8, Real Racing 3, GTA SA
Waiting:
05-22-2012, 02:37 AM
Joined: May 2012
Location: Newark on Trent, England
Posts: 82
Slash and Burn

Please hurry up im in a dire need of a slash
05-22-2012, 03:35 AM
Joined: May 2010
Posts: 364
Quote:
Originally Posted by Aezio26 View Post
Please hurry up im in a dire need of a slash
Sounds like you need to go to the loo.
05-22-2012, 11:53 AM
Joined: May 2012
Location: Newark on Trent, England
Posts: 82
I do but I'm holding out till the update, be it on their heads if I pee myself

"ahh flushing meadows" ah crap.... Lol"
05-25-2012, 08:10 AM
Joined: Sep 2011
Location: Kiel, Germany
Posts: 290
Can I play this on my iPhone in coop with my wife using iPad?
05-29-2012, 02:51 PM
Joined: May 2012
Location: USA
Posts: 6,702
Quote:
Originally Posted by LazyGamer View Post
Can I play this on my iPhone in coop with my wife using iPad?
Doubt it'll have co-op. Few iOS games do, unfortunately. Try rainbow six for a decent coop game, other than that you have zombie games and a few other casual ones...