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#1
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Hi! My game, Conjurer: Awoken, is getting close to release and I would like to have some final feedback and testing for the game before the releasing. It's a tower defense game with an equal emphasis on spells and your towers. It's going to be for android and iOS iPad and iPhone. Thanks!
Here's the trailer for the game: http://youtu.be/Xk11opMpef0 And the testflight link for testing: http://tflig.ht/17Wojlx
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#2
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I applied for the beta, thank you in advance for any consideration.
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#3
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I'll apply to the beta aswell..Hope I get chosen..
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#4
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Applied.
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#5
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Thanks for applying! Just sent out the first build to everyone. Let me know if you come across any issues with testflight, first time using it.
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#6
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I have received the build..Question though,where do we send the feedback??
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#7
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Since I too have no clue where to send feedback, I'll just tell you.
So far no bugs, about level five, gameplay is interesting and fun, but the "knowledge" should have the crystals and recipes to make them locked, until you actually figure it out for yourself. As for gameplay, I love it, addicting and fun, with very well made dialogue. I look forward to this release, and if I have any suggestions or if I find a bug I will report ASAP. Keep being awesome. |
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#8
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I'll apply to the beta aswell thank you in advance for any consideration.
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#9
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Quote:
Or just posting here will work to .Quote:
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#10
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Very very small bug found:Start a level - Do the usual, power up crystals, and when you see the things floating around it, big enough to notice - exit game - Remove it from background via double home - Load level back up and the things floating around JUST THOSE -no new- things disappear.
I also feel medium could be a touch harder, as I seem to not have any lives lost over the 8-9 or so levels completed. Still fun and I am eager to see this when it comes out. I hope development is going well. |
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