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#31
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You also haven't read one single wird in this thread; otherwise, you wouldn't leave such a stupid comment. You seem to have no clue about the highly polished v2.0. Leo is a really nice and devoted dev and I am glad he's around. This game is neither free nor available at the moment. Why don't you go and troll someone else? Last edited by Vovin; 03-31-2012 at 05:08 AM.. |
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#32
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#33
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Quote:
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#34
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Leo,
Question --> if the game you made with money from Kickstarter is now off the AppStore, how is it fair to the folks that paid either for the $1 game &/or for Kickstart of the game? I guess my point is --> if Kickstarters back the game, why not just leave it up for free & let them play it? They paid for it, no? This game points out one aspect of Kickstarter (& crowdfunding) that disturbs me -- backers put up their funds, but may not get what they think they're paying for (or even anything at all). In the case of this game, despite the fact you're making a 2.0 version, it seems the original backers (who put up $5k+) might be disturbed that the game they were into got pulled...? Then again, I haven't read the backer threads so I could be wrong on that guess...? |
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#35
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Quote:
Kickstarter did not fund the first game. The 5k raised from the first kickstarter is also funding the new game. The first game came out January 2011 and the first kickstarter campaign was on November 2011. Thanks, Leo |
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#36
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When will this game be available?
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#37
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Hate when this or the main thread is bumped. Always gets my hopes up that the re-release is up!
Still looking forward to it.... |
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#38
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It probably won't be for a while yet. Their Kickstarter ends today, and has made about 5X their goal, which results in 3 extra playable characters on top of their previous requests for Unity Pro licenses.
The listed estimated delivery time is October. Last edited by strivemind; 07-10-2012 at 10:26 AM.. |
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#39
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Thanks for this, strivemind. Let's me worry less about constantly checking the thread for news...
![]() ![]() DBC |
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#40
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Quote:
Thanks |
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