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  #101  
Old 03-16-2012, 12:23 PM
Uberhero Uberhero is offline
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iPhone 4S, iOS 5.x
 
Join Date: Nov 2011
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Default BallAHolic HD

BallAHolic HD ($0.99)

Runs perfectly fine in full retina resolution..
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  #102  
Old 03-16-2012, 12:31 PM
Borgqueenx Borgqueenx is offline
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i really hope apple will add retina support for the settlers(unlikely) and starfront collision(50 %50)
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  #103  
Old 03-16-2012, 01:19 PM
danyowell danyowell is offline
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iPad (3rd Gen), iOS 5.x
 
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Default The Cropduster

The Cropduster for iPad is also retina ready. Most of the graphics/effects are drawn vector-style in real time, so it saves on app size and translates awesomely to the iPhone and iPad retina screens

http://itunes.apple.com/us/app/the-cropduster/id496974548?mt=8
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  #104  
Old 03-16-2012, 01:36 PM
Borgqueenx Borgqueenx is offline
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You guys can say alot but infinity blade 2 definitely does not got retina graphics in the newest update.
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  #105  
Old 03-16-2012, 01:45 PM
Try This Try This is offline
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Both Mini Touch Golf and Desktop Army will have iPad Retina support. Updates were submitted last weekend and awaiting approval. I just tested the updates on the iPad 3rd gen and they look incredibly sharp.
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  #106  
Old 03-16-2012, 02:06 PM
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Frand Frand is offline
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Quote:
Originally Posted by ChaoticBox View Post
Some discussions on twitter suggest that apps built with SDKs prior to 5.1 force a scaling factor of 1.0, so all apps will require an update (even if no code is actually changed). My iPad seems to be stuck in shipping limbo so I can't verify this myself but it makes sense. Though it seems weird that Apple didn't make this really clear when the 5.1 SDK was released
A friend in the US just confirmed that Zen Bound 2 does run in full retina res with the current build. The layout & detail fix is still waiting for approval.
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  #107  
Old 03-16-2012, 02:48 PM
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Golden Hammer Golden Hammer is offline
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Edit: I guess I'll do an update anyway and max out some values like AA. Found something fishy with my 5.1 build that confused me. Sorry about that.

Last edited by Golden Hammer; 03-16-2012 at 04:25 PM..
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  #108  
Old 03-16-2012, 03:40 PM
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ChaoticBox ChaoticBox is offline
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Quote:
Originally Posted by Frand View Post
A friend in the US just confirmed that Zen Bound 2 does run in full retina res with the current build. The layout & detail fix is still waiting for approval.
Built with a pre 5.1 SDK? I just set up my iPad and my current versions are definately pixel-doubled compared to the new versions waiting for review. The pixel doubling is really good though - not nearly as noticeable as on retina iPhones/iPods.
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  #109  
Old 03-16-2012, 03:45 PM
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Frand Frand is offline
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Quote:
Originally Posted by ChaoticBox View Post
Built with a pre 5.1 SDK? I just set up my iPad and my current versions are definately pixel-doubled compared to the new versions waiting for review. The pixel doubling is really good though - not nearly as noticeable as on retina iPhones/iPods.
Would you happen to have ZB2 or Stair Dismount to check? This definitely sounds curious.
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  #110  
Old 03-16-2012, 04:02 PM
slewis7 slewis7 is offline
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Quote:
Originally Posted by Frand View Post
Would you happen to have ZB2 or Stair Dismount to check? This definitely sounds curious.
I took a quick look at Zen Bound 2 on my new iPad and it looks and plays fine.
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