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#91
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Can't speak to the particular issue but Cave demos are usually only first stages. The games get much more computationally intensive around stage three. Maybe there were issues in later stages.
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#92
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Hey, I was just wondering. Why does this not run on iPod Touch (5th)?
It says I need a digital compass installed. However this generation of the iPod Touch does not have one. Did they forget to edit the .plist? I can't imagine it would be that hard. Any work arounds for now? |
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#93
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Does the full version of this game support of the iPhone 5's wider display?
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#94
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nope
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#95
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Awww, too bad.
Any idea if there are any Cave sales planned in the near future? |
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#96
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usually, they'll hit around xmas. =o/
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#97
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That's a bit too long of a wait
Judging from the TA statechange logs for Cave games they've had a sale last April. Here's hoping they'll have one this year as well. |
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#98
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I think Cave always had an anniversary sale around March-April in the past few years (I started with the ipod touch 4). Maybe thats when the price drops that you see through App shopper.
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