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  #81  
Old 05-12-2012, 04:36 AM
SweTSE SweTSE is offline
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Those of you who play this game on an iPad, how does your button configuration look and how do you hold your device?

I'm struggling to find a comfortable way of playing this game on my iPad 2, so I thought I would ask for tips
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  #82  
Old 05-12-2012, 05:15 AM
thevagrant thevagrant is offline
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Quote:
Originally Posted by SweTSE View Post
Those of you who play this game on an iPad, how does your button configuration look and how do you hold your device?

I'm struggling to find a comfortable way of playing this game on my iPad 2, so I thought I would ask for tips
I really don't see how you can hold the ipad in your hands while playing this. For me, the only way is to put it on a table or my lap, stylus in right hand, buttons on the left of the screen.
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  #83  
Old 05-12-2012, 06:24 AM
SweTSE SweTSE is offline
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Quote:
Originally Posted by thevagrant View Post
I really don't see how you can hold the ipad in your hands while playing this. For me, the only way is to put it on a table or my lap, stylus in right hand, buttons on the left of the screen.
Yeah, I guess you are right. Thanks for the quick reply
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  #84  
Old 06-09-2012, 10:36 PM
rezzo rezzo is offline
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Awesome game! Damn, I need another iTunes gift card to buy this game for iOS.
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  #85  
Old 06-24-2012, 05:54 AM
kioshi kioshi is offline
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Quote:
Originally Posted by pentarou View Post
Aesthetics aside (espers and blood vs. airplanes and explosions), Resurrection has a faster play style, additional hidden routes, a normal second loop, a hidden second loop, and a secret 4th ship in iPhone mode. Galuda 2 has an overall slower playing style, more player variety (four shot modes per character including Awakening mode), and magical people with wings shooting magical bullets. They're both good, but if you plan on pouring a lot of hours into one game, Resurrection probably has more replay value. Even so, it's not like you couldn't spend those same hours trying to perfect a Galuda 2 scoring run.
Hi pentarou. I got Galuda 2 and finished once in arcade and once in iPhone mode (still dunno the difference) iun about 1 hour, on normal. I'm still in the stage of completing the games and having fun, since I knew about cave for like, 1 day and got Bug Panic and Galuda 2 HD.

What I can understand then is, even for all the modes' gameplay, Dodenpachi will have more than double the playtime with at least three loops and the other stuff you mentioned? Or am I understanding incorrectly?

Thanks!
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  #86  
Old 08-29-2012, 12:48 PM
RebornProphet RebornProphet is offline
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iPad Air, iOS 7.x
 
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Sorry to bump a thread that's been last replied to in June, but I'm just venting a bit of frustration.

There is NO way that existing customers who paid for the non-HD version should be made to pay another 10 just for a Retina Display update, the kind of update every other developer gives users for free.

Sure, charge new customers full price, give them the choice between non-HD and HD but don't penalise the people who paid full price for the game to begin with.

And you wonder why people jailbreak and use you-know-what?
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  #87  
Old 08-29-2012, 01:52 PM
strivemind strivemind is offline
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Quote:
Originally Posted by RebornProphet View Post
Sorry to bump a thread that's been last replied to in June, but I'm just venting a bit of frustration.

There is NO way that existing customers who paid for the non-HD version should be made to pay another 10 just for a Retina Display update, the kind of update every other developer gives users for free.

Sure, charge new customers full price, give them the choice between non-HD and HD but don't penalise the people who paid full price for the game to begin with.

And you wonder why people jailbreak and use you-know-what?
I'm glad they didn't update the non-HD version to retina, or I would have never been able to run this resource-intensive game on my 3GS.

Last edited by strivemind; 08-29-2012 at 02:26 PM..
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  #88  
Old 08-29-2012, 02:07 PM
Fimb Fimb is offline
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This.
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  #89  
Old 09-01-2012, 08:33 AM
RebornProphet RebornProphet is offline
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Quote:
Originally Posted by strivemind View Post
I'm glad they didn't update the non-HD version to retina, or I would have never been able to run this resource-intensive game on my 3GS.
See, this is where I could be a knob and give the usual kind of reply that I got when making the kind of statements above in the past. That is, update your hardware, let go of an old device, why should new devices users be held back just for you? However, I'd rather that they just update it and offer an option to use HD or non-HD visuals.

If Gameloft can do a similar option on a far more graphically advanced title such as NOVA 3 then surely a retro shmup shouldn't be too much hassle.

Being honest, I'm just having a bit of a moan ... the version I bought looks reasonable enough full screen (x2 mode) on my iPad third generation. Plays blazingly fast, but I just hate the feeling of being ripped off.
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  #90  
Old 09-01-2012, 11:41 AM
EightRooks EightRooks is offline
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Just a small off-topic (-ish) rant (mods, delete if you feel so inclined) - okay, screw Cave, seriously. They launch on Android, the lite versions are fully compatible with my tablet and run beautifully, but the full versions are both listed as incompatible for absolutely no good reason I can see. Espgaluda II was even briefly available to purchase and then got pulled only hours later.

Yes, yes, I know, they owe me absolutely nothing (even if my internet nick is taken from one of their games), I should just accept I'm poor and can't afford the latest hardware blah blah blah - don't care, still mad. Both games plainly run fine - I want to play them on a tablet screen and am more than willing to give them my money - don't have the option. Not buying anything from Cave again if they can't be bothered to work to make their games available to as many people as possible as quickly as possible. This is even more frustrating than TWEWY - at least I didn't have a demo of that running perfectly right in front of me.
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