• Publisher: Slitherine
  • Genre: Strategy
  • Device: iPad
  • Size: 255.8 MB
  • Version: 2.70
  • Price: $19.99
  • Average User Rating: 4.8 (5)
App description: Number#1 Strategy game in 42 stores. For 24/7 tech support and updates visit www.slitherine.com/forum

* PocketTactics 5 out of 5 - In price, content, and execution, Battle Academy is a proud game from another time. And worth every penny.
* DigitallyDownloaded.net 4.5 out of 5 Stars - Really, when you buy this game, youre buying into the excellent, competitive, online environment, and it looks like a healthy community at this stage.
* NoHighScores youd be hard pressed to find a richer, more satisfying turn-based wargame on the platform.
* TouchGen 4.5 out of 5 Stars - Battle Academy is a welcoming but challenging experience.
* StrategyPrime 4.5 out of 5 Stars - Probably one of the finest strategy games you can find on the iPad just about now, and definitely a must-have.
* FortressAT Battle Academy isa real game, a proper game
* Esquire - this is the best game weve played yet on the iPad.
* Plughead.net 82% - A proper wargame! On the iPad!
* PCDome.hu the ideal tactical casual wargame for iPad.
* SlideToPlay 3 out of 4 - for those of you who are willing to take the challenge, youll encounter a highly engaging, absorbing and lengthy experience the likes of which has rarely been seen on iOS.
* BoardGameGeek 3 of 4 Stars - Hands down this is the most impressive war game yet on the platform.

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Description

Approachable, absorbing and visually impressive yet detailed, Battle Academy aims to revolutionise the strategy games market with a blend of intuitive design and compelling game play driven by cutting edge technical innovation.

Inspired by an original online game concept devised by the BBC, the game has more than 30 battles in a range of theatres of war from the North African desert through D-Day to the to the snowy Ardennes mountains where the Allies battled to repel the final German offensive.

The team at Slitherine worked with Professor John Buckley, Military Historian at the University of Wolverhampton and a keen wargamer himself, to make sure that the strategy, tactics, scenarios and available firepower of the battles fought in WW2 were turned into realistic AI behaviour, powering expertly crafted battles.

The revolutionary server-based PBEM++ Slitherine system completes the package, for a gaming experience that will certainly please both hard core wargamers and newcomers. This revolutionary system allows iPad, Mac and PC players to play against each other, and even allows you to play 1 turn on your PC at home, continue the same game on the iPad on the train to work and play a turn at work on your Mac, all without you having to do a thing - the server handles it all!


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Features

Control British, US, Polish, Canadian forces in 3 epic campaigns covering more than 30 varied battles or take control of Italian and German forces in multiplayer.

Select from a vast array of equipment including 100 units from 6 nations - Shermans, Fireflys, Panthers, Tigers, Stukas, Hurricanes, P47s and much more!

Gameplay features include ambushes, line of sight, artillery barrages, airstrikes, scouts, morale, APCs, flame throwers, heavy bombers, snipers and suppression.

Your units gain experience as they fight. Get promoted to Veteran and Elite status and gain new skills.

Addictive multiplayer modes using Slitherines revolutionary multiplayer server thats linked into an online ranking system.

Werechihuahua's comments:
What a pleasant surprise! The folks at Slitherine have ported the outstanding wargame Battle Academy to iOS and the iPad version turned up on the app store today. I love this game on PC and have been playing it, and the expansion packs for a long time. I hope you can give it some love in the review category, and someone who is wise in the ways of forums will do a proper post . (sanuku?)

This is a full on, everything included version of the PC game. Nothing has been taken out, or stripped down to put it on iPad and it plays great with a touch interface...


10-27-2012, 04:51 PM
Joined: Oct 2008
Location: Italy
Posts: 2,284
Quote:
Originally Posted by Emos View Post
If your units are supressed, it basically takes time for them to regain enough morale to suck it up and enter the fray again. If possible, move them away from the action to safety so any additional attacks won't continue to drain the morale meter.
Sometimes a spotted unit will become hidden the following turn. I'm not absolutely sure of the mechanics behind it, but I think it's due to the unit that spotted the enemy either moving out of the line of site or becoming supressed or the enemy unit moving out of LOS. That would be a good time to use the Supressive Fire function, especially if it looks like a fortification tile, units are usually loathe to abandon those unless they have to!

EDIT: some missions have a Rally ability, where you can instantly recover one of your suppressed units, can come in very handy. Also if you can get an infantry unit to Elite status, it will gain an ability called Snipe. It will automatically kill one man in a squad but its devastating feature is the incredible amount of suppression it generates.
Thanks again.
Anyway, TWO full iPad battery charges later, I conquered the coastline and secured the village, will all stars/achievements.

What a ride!!!!
10-27-2012, 05:44 PM
Quote:
Originally Posted by Pitta View Post
Thanks again.
Anyway, TWO full iPad battery charges later, I conquered the coastline and secured the village, will all stars/achievements.

What a ride!!!!
Glad you liked it! Hopefully you'll invest in the full version but I know that $20 can be hard to swallow for iOS gamers (though I think it's worth it)! I think the lite version offers two multiplayer maps so if you want to give that a whirl instead you can create a challenge then PM me with the scenario, your handle and password to enter the game you created. Even though I think I do OK in single player I get my behind handed to me by the experienced grognards who play there.

10-27-2012, 06:39 PM
Joined: Oct 2008
Location: Italy
Posts: 2,284
Quote:
Originally Posted by Emos View Post
Glad you liked it! Hopefully you'll invest in the full version but I know that $20 can be hard to swallow for iOS gamers (though I think it's worth it)! I think the lite version offers two multiplayer maps so if you want to give that a whirl instead you can create a challenge then PM me with the scenario, your handle and password to enter the game you created. Even though I think I do OK in single player I get my behind handed to me by the experienced grognards who play there.
I have no problem with the price of the game, content is simply staggering (just the lite content is massive IMHO).
I'm not sure I can bear more than 1 type of these games at once...so before buying I want to inform myself better about Panzer Corps and when it is supposedly out.
10-27-2012, 06:55 PM
Quote:
Originally Posted by Pitta View Post
I have no problem with the price of the game, content is simply staggering (just the lite content is massive IMHO).
I'm not sure I can bear more than 1 type of these games at once...so before buying I want to inform myself better about Panzer Corps and when it is supposedly out.
I'm not sure what the timeline is for Panzer Corps, it's been delayed at least once. Hopefully either Pip or Ian can give us a guideline but my guess is that we won't see it until early 2013...it's gong to be a day one buy for me regardless.

Also, I discovered that I have to be the one to issue an invite to a person who doesn't have the full version of the game. If you wish, you can PM me an addy to issue the challenge. I just started an MP game with scary pharaoh so we'll see how that goes

Current games: Ascension, Drive on Moscow, Panzer Corps
Best of: Rogue Touch, Dungeon Raid, KoDP, BotB
Waiting for: El Alamein, Galactic Keep, FTL
GC: Emos
10-27-2012, 07:14 PM
Joined: Oct 2008
Location: Italy
Posts: 2,284
Quote:
Originally Posted by Emos View Post
I'm not sure what the timeline is for Panzer Corps, it's been delayed at least once. Hopefully either Pip or Ian can give us a guideline but my guess is that we won't see it until early 2013...it's gong to be a day one buy for me regardless.

Also, I discovered that I have to be the one to issue an invite to a person who doesn't have the full version of the game. If you wish, you can PM me an addy to issue the challenge. I just started an MP game with scary pharaoh so we'll see how that goes
LOL, Scarypharaoh is a busy men, I'm playing with him too
I thought PanzerCorps was samewhat immininent but I'm probably wrong.
I'm not even sure which type of game is and if I'll like it so I hope they will have a lite too.
I must confess that I dig the 2D graphic a bit more tough.
We will see
10-27-2012, 07:51 PM
Joined: Feb 2009
Location: Westchester County, NY
Posts: 471
Slitherine have been very quiet about Panzer Corp for iOS, but last I recall reading somewhere, it still had a late 2012 target date. I'm hoping that's still the case, but I'd rather have it right than have it early!



--DotComCTO
10-27-2012, 07:56 PM
Quote:
Originally Posted by Pitta View Post
LOL, Scarypharaoh is a busy men, I'm playing with him too
I thought PanzerCorps was samewhat immininent but I'm probably wrong.
I'm not even sure which type of game is and if I'll like it so I hope they will have a lite too.
I must confess that I dig the 2D graphic a bit more tough.
We will see
Panzer Corps is a reboot (or loving tribute if you prefer) of the original Panzer General PC game from the mid '90s. It was an incredible strategy game for its time and I remember I played the hell out of it back in the day. It looks like slitherine updated it really nice

Current games: Ascension, Drive on Moscow, Panzer Corps
Best of: Rogue Touch, Dungeon Raid, KoDP, BotB
Waiting for: El Alamein, Galactic Keep, FTL
GC: Emos
10-28-2012, 12:43 AM
Just tried the lite version -- fun game! A few questions, though:

What does an "assault" do (vs. regular attack)?

Has anyone else noticed that the map sometimes jumps around when trying to move around? Usually when i'm trying to move the map with a unit selected. Speaking of which, is there any way to DE-select a unit?

When I tap and hold on various terrain tiles, the displayed stats dont always match up with the actual visible terrain. Sometimes it changes just moving my finger slightly in a different direction... not even outside of the original terrain tile. Am I doing this wrong, or is this a glitch?

Is there any way to rewind a units movements? Because I haven't figured out a way to deselect units, I've accidentally moved units a couple times, which is pretty aggravating.
10-28-2012, 04:23 AM
Panzer Corps is coming but it took longer than expected to finish Afrika Korps than expected so it will be some time Q1 2013.

I forget about deselect but I think selecting a tile you cant move to deselects. Hard to remember without the game in front of me.

Assaults destroy the enemy unit if they succeed rather than just damaging it. Its the only way to get rid of units in heavy bunkers - they wont surrender when their morale drops below 0. It is risker though and can result in your taking casualties as well as the enemy.

There is a bug where the screen sometimes jumps. We haven't tracked down the cause yet.

You cant undo moves as there is too much advantage gained form what you see or don't see so it would kind of be cheating.
10-28-2012, 11:57 AM
Thanks!

How many missions/campaigns/scenarios come with the game? How many with each IAP expansion? Are there any plans for further expansions, or is all focus on Panzer/Afrika Corps?

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