iPhone: [Peggle] Music Comming Soon.

05-14-2009, 12:47 PM
#1
[Peggle] Music Comming Soon.

Word directly from PopCap:

Quote:
We are aware the game is missing the soundtrack. This is a design decision rather than a bug; in order to make the game a suitable size for download over a non-WiFi connection, we had to omit the music. Our iPhone team is working on resolving this, however.

As soon as we resolve this, we will make an update available for the game through the App Store. As with other applications, you will be notified that there is an update with a figure appearing next to the app icon on your iPhone and will be able to download the update at no cost.
05-14-2009, 01:20 PM
#2
Joined: Apr 2009
Location: The Westcountry UK
Posts: 510
I'm playing on a 2g touch and the game noticeably slows down quite a bit when the scores come up at the end of a level- hopefully this can this be addressed in a future update. Great game though (again!)

Last edited by Bad Hanson; 05-14-2009 at 01:25 PM. Reason: contextual edit

05-14-2009, 01:27 PM
#3
App ended up being too big for a non-wifi download anyway!
05-14-2009, 01:39 PM
#4
Nice, I knew it would come. Now I just have to hold out for the music and then beat the challenge levels.
05-14-2009, 01:47 PM
#5
Seriously, a word to all dev's out there, who cares about 8mb Vs. 20mb
in that range it doesn't make much of a difference to me... I just want the app as polished as possible, if that means higher rez backgrounds and some BG music adds on a couple mb's, it doesn't make much of a difference whatsoever!
But this is great news, Peggle is already great, but an update could make it GREATER!

Gamecenter:1337brian
05-14-2009, 02:04 PM
#6
I also think the music is integral to the Peggle experience. I don't think the design decision of keeping the size down is good enough. The same goes with the graphics assets.
05-14-2009, 02:14 PM
#7
Joined: Jan 2009
Location: Spain
Posts: 593
Quote:
Originally Posted by preuve View Post
I also think the music is integral to the Peggle experience. I don't think the design decision of keeping the size down is good enough. The same goes with the graphics assets.
+1 I think they want apps to be less than 14 mb because some limit from apple or something to download with 3g, but I like the apps to be what they need to be no matter the size
05-14-2009, 02:17 PM
#8
Joined: Dec 2008
Location: Sacramento, CA
Posts: 4,569
Quote:
Originally Posted by Shinto View Post
+1 I think they want apps to be less than 14 mb because some limit from apple or something to download with 3g, but I like the apps to be what they need to be no matter the size
It's a 10 mb limit over 3G/edge

Twitter: @Zincous
05-14-2009, 02:17 PM
#9
Quote:
Originally Posted by 1337brian View Post
Seriously, a word to all dev's out there, who cares about 8mb Vs. 20mb
People who want to buy games while they're riding the train home instead of being tied to iTunes. I've impulse purchased way more games while bored and commuting than I do when I'm at home and on my computer. From a sales standpoint, it totally makes sense for them to want to keep this under the 3G download cap.
05-14-2009, 02:21 PM
#10
Joined: Jan 2009
Location: Spain
Posts: 593
You are right Hodapp, then maybe apple should make that size limit bigger to 30 or 40 mb

Last edited by Shinto; 05-14-2009 at 02:27 PM.