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#271
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Battleloot Adventure version 1.0.3 is out on iTunes
----------------------------------------------------------- Update details: - App is back to 620 Mb. The issue that caused an increase in size has been addressed. - Complete overhaul of the Talent system. Each Class now gets its own progression path, which is tailored around its identity. Characters have obtained their own distinct power-ups as well. While re-working each Talent tree, we also applied some minor tweaks to allow characters on the bottom tier to have access to better upgrades. - Game Center fixes, to push some cheaters off its table. - Item improvements. Merchants were being a little greedy on the ingredients part, and many power-ups were unimpressive. That has been changed. - Balance tweaks for Soldier, Bandit and Knight characters. Some got sharper blades, or lighter armor. - Minor fixes. We hope you will enjoy this new round of updates. - The Battleloot team |
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#272
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Still waiting for a second save slot. ^__^
(sorry, I have no idea how much work that would need nor space) |
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#273
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Anyone else having the audio issue I mentioned above? The soundtrack returns to the default setting (music and effects) after my phone is powered off or restarted. Toggling the option in the settings menu sometimes works, but not always. Kind of annoying.
Thanks in advance for any advice. |
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#274
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Quote:
However I came up with this, it didn't help that this seems to be the rule for the enemy, so that reinforced my assumption (of course the enemy also gets to use an ability and attack in the same turn). Anyway, just throwing that out there. I hope it wasn't just me =P |
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#275
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Quote:
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#276
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Greetings everyone!
After a few busy months, we were finally able to release a new major update for Battleloot Adventure, updating the game to 1.0.4. This new version should be available on iTunes withing days but, in the meanwhile, here is a brief list of all changes we included. - - - - Required HD space has been drastically reduced. You can expect more than half of its previous size, gone! - As many fans demanded, we added an on-screen Help on how the Edge System works. It's available in battle, whenever you pause. - Energy system has become less of an hassle. This change has also been made to solve a glitch concerning Energy recovery. - ACT I Tutorials have been expanded, re-written and made clearer. We hope that this will help users learn about all their available battle resources before facing the perils of ACT II! - From ACT I to ACT IV, most Feats have been re-worked to offer more demanding challenges. - Quest progression in ACT II & III have been re-done. It will be much easier to follow all the different plotlines without jumping from one to another. Difficulty has also been tuned accordingly ** NOTE : If you had a middle game save, you may experience changes in Quest difficulties once you update to v.1.0.4 ** - Finally, we balanced most Equipment and changed how they are unlocked. We wanted to offer more choices, sooner. This time, you won't have to wait for a certain Quest in order to better gear your favorite character! - - - - The Battleloot Team |
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#277
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Graphics is very colorful,stylish and unique.
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#278
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I think I'm gunna stick w/ the original version where the Witch owns EVERYTHING. I haven't upgraded to 1.0.3 just for that reason. Don't see any reason to move to 1.0.4 especially when there's no new end-game content.
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#279
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Yeah, speaking of endgame content, are there any plans to add some of that on in future updates? It's kind of unfortunate to see a game as cool as BL gathering dust on my phone, but with everything unlocked and all quests completed there's really no reason to go back to it. TL;DR Any plans for some new post-game content? Grazie |
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#280
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Quote:
When we added unique Talents for each character, we simply balanced her so that her powerful Poison effect would be tied to an higher tier Talent instead of being available from the very start. Hope that can be of help! |
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