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App description: Based on a "Fighting Fantasy" title, the Keep of the Lich-Lord is an exciting 2D RPG designed by Megara Entertainment (Fabled Lands iOS apps) and legendary authors Dave Morris (Golden Dragon, Dragon Warriors) and Jamie Thomson (Way of the Tiger).

Review - Touchmyapps.com

I have been a huge fan of the electronic RPG novel genre. This latest variant is actually based on the Fighting Fantasy book of the same name. This update to the classic novel has been lovingly crafted by the folks that produced the iOS version of the Fabled Lands gamebooks. More than a reprint, the iOS version contains new twists and turns to the original story. It also employs the same rules and battle system that exists in the Fabled Lands apps. An epic score, immersive sound effects and hand drawn, hi-res art bring the world to life. Welcome to the new age of interactive fiction.

Review - Appadvice.com

The story is well written and fits perfectly within the gamebook genre! Much of the artwork is beautifully rendered.

STORY

Vognar Keep has fallen to a deadly foe. The safety of the northern continent of the Fabled Lands is threatened once more by the forces of Evil! After two centuries of peace the dark necromancer, Lord Nydaedus of Hagor, has returned from the grave to rekindle the flames of war with his own legions of foul undead warriors.
YOU are a mercenary, battle hardened and cunning. You will need all your skills if you are to penetrate Vognar Keep and destroy the threat to the land.
Many dangers lie ahead and your success is by no means certain. Powerful adversaries are ranged against you, and it's up to YOU to decide which route to follow, which dangers to risk and which foes to fight!

FEATURES:

* Fantasy 2D RPG/Gamebook gameplay
* New story twists - not simply a re-print of the Keep of the Lich-Lord Fighting Fantasy gamebook
* Almost a hundred high resolution colour artworks, animated and optimized for your iPhone or iPod Touch
* Collect rare magical items for your inventory
* Play as the Rogue or Paladin
* Rules and battle system based on our successful Fabled Lands apps by Megara Entertainment
* Wonderfully orchestrated score and immersive sound effects
* Accessible character sheet at all times during reading which auto updates
* In-game map

More reviews from our users:

"Loving this and though as a stand alone experience it's fantastic. Don't hesitate to try the Fabled Lands 1 and 2 iOS apps by Megara Entertainment. The series is so engaging and has some great gameplay that will give you many hours of fun, and enthrall you. I know it's sucked me in hook, line, and sinker. Hope they continue to release adventure games like this."

"Megara has done a great job translating this old Fighting Fantasy gamebook - they've created all new art and music to accompany this version, and are presenting it using their Fabled Lands engine. If you enjoy gamebooks, you owe it to yourself to pick this up!"

"This Fighting Fantasy port by Megara is obviously done with a lot of love and labor. It's a worthy standalone by all means. If you like gamebooks, The Keep of the Lich-Lord is not to be missed. If you've never tried a gamebook, this is a perfect place to start!"
03-18-2012, 10:48 PM
#2
Joined: Nov 2009
Posts: 5,146
Tentatively curious about this one. Anyone have some solid info and/or know what the installed file size is?

03-19-2012, 04:12 AM
#3
** Special launch price during the first month after release 4.99 USD **

Hello dear toucharcade users

After Arcana Agency, Fabled Lands I and Fabled Lands II, Megara Entertainment has released today its new game, "The Keep of the Lich-Lord HD"

This is a complete overhaul and conversion of the original Fighting Fantasy gamebook which took Megara Entertainment 7 months of work using a variant of our Fabled Lands engine ; we also made 100 new 2D artworks, dozens of sound effects and (that's new to our engine), some animations. The game is around 300 MB.

Community page with pictures :
https://www.facebook.com/groups/182087155197038/
Thank you for your attention, and we hope you enjoy our game.

Mikael LOUYS
GM, Megara Entertainment

More pictures from the game here on the official minisite:
http://www.megara-entertainment.com/lich/
03-19-2012, 04:45 AM
#4
FEATURES:

Fantasy 2D RPG/Gamebook gameplay
New story twists - not simply a re-print of the Keep of the Lich-Lord Fighting Fantasy gamebook
Almost a hundred high resolution colour artworks, animated and optimized for your iPad
Play as the Rogue or Paladin character
Rules and battle system based on our successful Fabled Lands apps by Megara Entertainment
Wonderfully orchestrated score and immersive sound effects
Accessible character sheet at all times during reading which auto updates
In-game map
Find new magical items for your inventory
Save your progress when you reach the right milestone

Last edited by Ninievre; 03-19-2012 at 04:48 AM.
03-19-2012, 07:10 AM
#5
Joined: Jun 2009
Posts: 631
Quote:
Originally Posted by Ninievre View Post
FEATURES:
Save your progress when you reach the right milestone
Does that mean that the app doesn't autosave on exit?

All times favorites : Infinity Blade 3, King of Dragon Pass, anything Simogo or Tin Man
GameCenter: Corroyeur
03-19-2012, 07:29 AM
#6
As usual, as long as you don't kill your app on the desktop, you can resume play.
Also there are those saving points - you can save for free whenever you find a place to rest and camp! It's called roleplay
03-19-2012, 07:56 AM
#7
Joined: Jun 2009
Posts: 631
Quote:
Originally Posted by Ninievre View Post
As usual, as long as you don't kill your app on the desktop, you can resume play.
Also there are those saving points - you can save for free whenever you find a place to rest and camp! It's called roleplay
Thank you for the answer. Any plan to implement an auto-save in the future or are you completely against the principle? I'm not saying you should allow the player to save whenever he wants and ruin the roleplay... just allow the app to be killed without losing progress because, well... there only 256mb of ram on an ipad.

All times favorites : Infinity Blade 3, King of Dragon Pass, anything Simogo or Tin Man
GameCenter: Corroyeur
03-19-2012, 08:18 AM
#8
Our app doesn't take a lot of memory, but I'll ask my coders about this extra feature to see if that's doable - in a future update - with the current engine, ok. I see what you mean.
03-19-2012, 11:22 AM
#9

Last edited by Sanuku; 03-21-2012 at 01:38 AM.
03-19-2012, 11:55 AM
#10
Joined: Oct 2009
Location: omaha, ne
Posts: 1,447
was perusing the books section of a local goodwill store and ran into an original Lone Wolf book from back in the day, ah the memories.