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App description: ** Featured globally on the App Store Best New Game **
Monster Castle is the worlds No.1 vertical tower defense and strategy game. Join the millions of players around the globe who are already enjoying this unique new take on competitive strategy!

Happy Chinese New Year! Ring in the Year of the Monkey by updating to the latest version and find tons of fresh content:
- Meet the brand new Hero: Monkey King.
- Use Red Envelopes in the holiday portal to draw Monkey King for free.
- Lead your alliance to worldwide glory in the brand new Alliance War.

Enter a surprising new world of original characters, and have the time of your life as you make it to the top of the leaderboards!
Exciting daily missions: make your castle stronger every day by collecting Gold, filling your Wine Barrel, and much more!
PvP strategy: test out different strategies and discover a hidden trove of clever battle tactics.
Fight opponents worldwide: join an alliance and wage war against players from countless countries.
Easy to learn, hard to master.

Monster Castle on the web: http://sixjoy.mc.com
Find us on Facebook: https://www.facebook.com/MonsterCastleTC/
Customer Support email: MCCS@sixjoy.com
NOTE: Monster Castle is free to download and play, however some game items can also be purchased for real money. If you do not want to use this feature, please set up password protection for purchases in the settings of your App Store.
12-06-2015, 08:54 PM
Joined: Mar 2012
Location: San Diego
Posts: 839
Iv heard good things about this defense game. Haven't tried yet but looks interesting.
12-06-2015, 09:07 PM
Joined: Nov 2015
Posts: 1
Good One

Have tried. Do you like it?
12-06-2015, 10:04 PM
Joined: Mar 2012
Posts: 770
I played it for a bit. It was fairly fun at first, but it seems to get progressively less entertaining as you upgrade your base. The problem is, if you have 2 empty, adjacent spaces enemies can spawn there. This is fine at first as you can be clever in how you place your rooms. However, every time you upgrade your main room, the entire base gets bigger. This would be fine if you also unlocked lots of new rooms every time you upgraded, but generally you only get a few new unlocks. Thus as your base gets bigger, it quickly becomes less and less fun to defend as rather than make the most efficiently defended base, your are constantly trying to mitigate gaps and make the least vulnerable one. It gets to the point where you might as well abandon the bottom floor to maximize your defense, and that makes the base building aspect far less intuitive than it could be.