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#101
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Due to my low post-count, this may come across as a shill, but it ain't.
I've just downloaded and had a play of Swordigo. Let's just say, WOW. Absolutely brilliant. Love it. A few minutes in, I paused, looked up from my iphone and thought to myself, "good lord, I haven't even noticed the controls". And then I realised why - because they are perfect. They don't get in the way or distract you like they do in almost every other game I've tried on iOS (and I've tried quite a few)! They are right up there with the controls in Crazy Hedgy, and Cave's shooters. They stay out of your mind, and they just work. Bravo! The game itself is superb of course. The graphics are nothing to write home about, but they are charming enough. Doesn't matter though because the game is so good. It has a real Zelda charm about it, from the 3-hearts life bar, to the way you can slice plants to find coins. Glorious stuff. Can't wait to spend more time playing it. Last edited by poppichicken; 03-22-2012 at 05:34 AM.. |
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#102
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It was a NES game. Would have been cool to have it on the 8-bit computers, but it was a Nintendo exclusive. Pity.
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#103
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This is one addictive rpg/platformer!!
![]() Simple yet fun. ![]() ![]() Makes you want to clear all treasures before moving on to next area. |
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#104
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Quote:
![]() Just my poke at the issue. My first google result is "Medibank one of Australia's Leading Private Health Insurance Funds"
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#105
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I just read that Metroid is one of the least guessed words in the game Draw Something. This saddens me.
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#106
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Quote:
Thank you very much for all your great comments so far! With regards to your problem in the game, make sure you have explored everywhere on the map and read the quest log. If you really feel like you've hit a bug that prevents you from progressing, please send a private message or an email to support@touchfoo.com and we can figure it out.
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#107
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Lovin it so far. TriggyWiggy's description of Zelda meets Mario is pretty spot on. I'm having a ton of fun with this. The difficulty does ramp up after the first few levels.
Now just hoping the game isn't too short. Soosiz was pretty long by iOS standards so I think there's hope. I would like to be able to slide from the jump button to attack/magic. Last edited by Neehan; 03-22-2012 at 08:05 AM.. |
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#108
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This is, by a very large margin, the best platformer I've ever played on iOS!!
Having never played Zelda, Metroid or Mario, (I was a PC Gamer through and through), I really was in for a big and pleasant surprise. A perfect example of substance and gameplay over fancy graphics and effects. Thank you! |
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#109
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WHAT?!?!?!? Those are three of the greatest franchises in video game history. Do yourself a favor and get your hands on at the very least, Super Mario Bros 3, Super Metroid, and Zelda: A Link to the Past. Any gamer worth there weight in rupees has played those games.
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#110
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That so? Interesting. Would you (or anyone, as there seems to be quite many of you enjoying Swordigo) happen to know how many hours of jumping, running and swordigoing we might expect?
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