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  #291  
Old 03-26-2012, 08:23 AM
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metalcasket metalcasket is offline
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Quote:
Originally Posted by psj3809 View Post
Stick around and you'll see If its not the app icon causing stress levels to rise for some people you wait till you get icon title being too long or missing an apostrophe etc which we've had before (To be honest if a game says Game...title' on the app title etc i can kinda see their point when the names too long)
*raises hand* I'm one of the few people whose stress level rises when the icon title isn't correct, but that's something completely justifiable when you think about it. Yes, it's not a big deal, but it speaks miles about a developer when they care about these minor issues. In a way, you know there's gonna be a quality product behind that exterior.

Let me dig up my M.A.M.C. comment, for example. Here we go: http://forums.toucharcade.com/showpo...3&postcount=62

I'm guessing my post convinced PikPok and/or [Adult Swim] because they did change the title to what I suggested. Also, even though I had nothing to do with it... with the latest update to one of my favorite iOS games (Greedy Bankers), I was surprised to see the dev changed the title from Greedy Bnkrs (I believe) to G. Bankers. In the end, yes...these are mostly insignificant things, but if you can make something better... why the Hell not?
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  #292  
Old 03-26-2012, 09:17 AM
crunc crunc is offline
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The icon is good enough. Rather than changing it, I hope the dev can get my cloud syncing working, because I'd really like to play this on my iPad. FYI, my iPhone is an iPhone 4, and running latest iOS, if that matters. iPad is an iPad 2.
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  #293  
Old 03-26-2012, 01:10 PM
Touch Foo Touch Foo is offline
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Originally Posted by crunc View Post
The icon is good enough. Rather than changing it, I hope the dev can get my cloud syncing working, because I'd really like to play this on my iPad. FYI, my iPhone is an iPhone 4, and running latest iOS, if that matters. iPad is an iPad 2.
Could you try starting a new game and see if that will sync between the two devices?
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  #294  
Old 03-26-2012, 03:20 PM
crunc crunc is offline
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I tried going the other direction, creating a new game on the iPad and then seeing if it ended up on the iPhone, and it didn't show up either. And still I'm not seeing the iPhone ever say that it is loading games from the cloud, so it sure looks like it's just not functioning at all any more on the iPhone, for reasons unknown, and that's why it's not syncing between them.
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  #295  
Old 03-26-2012, 11:42 PM
syntheticvoid syntheticvoid is offline
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Not asking to lower the difficulty... But to make it more skill instead of luck based... I've beat the game, and I know if I went back, I'd only beat it again because of luck... Because there's no strategy involved... Just mindless button mashing and luck... I don't consider that 'challenging' - I consider that frustrating, and cheap.

When you have the same chances of beating a boss by closing your eyes and tapping away... It's not fun.

Last edited by syntheticvoid; 03-26-2012 at 11:47 PM..
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  #296  
Old 03-26-2012, 11:52 PM
Drexiel Drexiel is offline
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Quote:
Originally Posted by syntheticvoid View Post
Not asking to lower the difficulty... But to make it more skill instead of luck based... I've beat the game, and I know if I went back, I'd only beat it again because of luck... Because there's no strategy involved... Just mindless button mashing and luck... I don't consider that 'challenging' - I consider that frustrating, and cheap.

When you have the same chances of beating a boss by closing your eyes and tapping away... It's not fun.
while ive yet to reach that part of Swordigo... if you've ever played Demon's Souls or Dark Souls... you'd understand what I'm trying to say... in MANY occasions, Both Demons and Dark Souls seem VERY unfair, like a lot of cheapness if going on and that the game is just impossible... but it's not cheap or impossible....

maybe you are just not meant to get into every situation and win them all... or even think they're fair... they're just there to make you want to break the controller...

maybe the challenge is in maneuvering around that "impossible" situation...

yeah maybe you are right and the scenerio Gabrien explained really is cheap... but even cheap has a workaround
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  #297  
Old 03-27-2012, 12:04 AM
Agas Agas is offline
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SWORDIGO
is one of the nominees for
Touch Arcade Game of the Week
21/03/2012



Do you like to explore a magical realm of dungeons, towns, treasures and devious monsters in Swordigo?

VOTE HERE

- Devs cannot vote for their own games -

Last edited by Agas; 03-27-2012 at 06:20 AM..
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  #298  
Old 03-27-2012, 12:17 AM
syntheticvoid syntheticvoid is offline
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Quote:
Originally Posted by Drexiel View Post
while ive yet to reach that part of Swordigo... if you've ever played Demon's Souls or Dark Souls... you'd understand what I'm trying to say... in MANY occasions, Both Demons and Dark Souls seem VERY unfair, like a lot of cheapness if going on and that the game is just impossible... but it's not cheap or impossible....

maybe you are just not meant to get into every situation and win them all... or even think they're fair... they're just there to make you want to break the controller...

maybe the challenge is in maneuvering around that "impossible" situation...

yeah maybe you are right and the scenerio Gabrien explained really is cheap... but even cheap has a workaround
Well then... By your judgement, I don't need to play Demons or Dark Souls to say that they're cheap, mindless, and not challenging in any way...

I guess it would also give me the right to say that you don't like a real challenge, and that mindless games that require no skill at all, mindless games that you seem to like so much, are why people don't take ios gaming seriously and just laugh it off...

Or I could be reasonable, and actually play something before I misinterpret what someone says, and bash their opinions...

Then again, what fun would that be, right?
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  #299  
Old 03-27-2012, 12:22 AM
Drexiel Drexiel is offline
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Quote:
Originally Posted by syntheticvoid View Post
Well then... By your judgement, I don't need to play Demons or Dark Souls to say that they're cheap, mindless, and not challenging in any way...

I guess it would also give me the right to say that you don't like a real challenge, and that mindless games that require no skill at all, mindless games that you seem to like so much, are why people don't take ios gaming seriously and just laugh it off...

Or I could be reasonable, and actually play something before I misinterpret what someone says, and bash their opinions...

Then again, what fun would that be, right?
which is the reason why im playing Swordigo, find it too easy and am looking forward to the difficulty spike you guys are talking about...

and in what part of everything that I've said, mindless is what im looking for?

i though that when i said "im tired of playing easy games on iOS" it mean that i want something difficult...

if that wasn't what i meant, then tell me... what does that really mean?
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  #300  
Old 03-27-2012, 12:23 AM
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Red1 Red1 is offline
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No spoilers in this thread please.

You can use the following thread if you need help with a certain part of the game or want to discuss the ending of the game!

http://forums.toucharcade.com/showthread.php?t=126890
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