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#71
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For those that haven't noticed, 1.0.5 update it out for iOS.... 2 updates in 24 hours! Not bad hey!
The OSX (MAS) version is still waiting for review, but hopefully will look looked at soon. It seems that some people are still getting crashes, though far fewer than before, so that's a good start. If anyone here gets any crashes, and can re-produce it or knows exactly what they did when it crashed, I would love the info. Cheers :-) |
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#72
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Quote:
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#73
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I have just posted a long post on my Cubemen blog. Many of you may not be interested, but some might be.
It's about the last 4 days since Cubemen went live on iOS and it's a crazy story. http://cubementd.com/2012/04/04/my-l...ybe-long-read/ For those that read it, and actually make it to the end, thanks :-) |
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#74
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Just a quick shout out to show I am still working away, relentlessly, on the next Cubemen update.
This build is more a stability update than a feature update, though there are a few little new things I have added. ADDED
IMPROVED
FIXED
Tis is the complete list now for 1.0.6. Cheers :-) Last edited by seon; 04-06-2012 at 11:48 PM.. |
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#75
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It seems there isn't almost anyone online in the Skirmish mode?
Tried this mode yesterday for the first time and there were maximum two hosts and when I created a game I had to wait some minutes before having a player.The game crashed in both offline and online skirmish modes by the way. Tried today and again only one host or "currently no players". And in the Defense mode, when there are too many action the game slows down. By the way, what about creating a defense mode (offline and online) with the same cubemen units in both sides? |
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#76
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My job has an annoying firewall behind it so it's impossible for me to connect at work. I miss out on a lot of MP goodness that way. Odd, considering I can still download games on the company wifi.
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#77
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Network games use UDP, which is often blocked on corporate firewalls as it's never really used for anything other than games (as its un-reliable delivery) and is often the cause of bringing networks down due to heave load with lots of gamers. So it's not surprising at all that you can't play on your corporate network
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#78
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Your best bet is to get your friends to play Cubemen too and play against against them. With regards to the Skirmish mode crashing, that's all been fixed in the 1.0.6 update that is waiting for review from Apple right now. Quote:
Quote:
Cheers :-) |
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#79
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I should also add that in 1.0.5 I added private games, and many are now playing these games. private games don't appear in the games list.
I just counted and over 700 private games have been played in the last 5 days and 900 public games, so clearly private games have been a success. |
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#80
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Why hasn't toucharcade done a review yet? I really would like this game but I want to make sure it's good
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