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#21
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You're probably not very good at it, and that's why you don't enjoy it. Super Meat Boy is amazing at what it does. Look at it objectively: just because you don't like it doesnt mean that there's something wrong with it. SMB is an absolutely stellar title, and does what it does very very well.
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#22
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So no, I'm not bad at it. I just don't like it. I am glad it spun off the genre, I hold nothing against the developers, but I prefer my controls to be a hell of a lot tighter. My view, of course. |
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#23
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Yeah, I have no interest in this after all the bullshit they've spouted about the iDevice, virtual controls, and other iOS games influenced by Meat Boy... Douchy Devs don't deserve $$$$
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#24
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#25
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Tighter than Super Meat Boy? Please. Besides, did you use a keyboard and mouse? Because they have said that it is not supposed to be played that way. You are supposed to use a gamepad. Last edited by Red1; 04-02-2012 at 05:23 AM.. |
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#26
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Look, it's a game that I happen to not like. End of story. Last edited by Red1; 04-02-2012 at 05:22 AM.. |
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#27
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And, btw, a Gamepad is actually something you should own if you play a lot of games on your PC. It really helps a lot on several games, Meat Boy included. Heck, on Team Meat said that you are supposed to play the game with a controller, and if you use a keyboard its not their problem. |
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#28
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![]() Back on topic, however, this is not an April Fools joke. There's been WAY too much confirmation of this title for it to be. Besides, when you have a successful game development company and want to get a progress report out on a new game, I don't think you'd give a crap what day it was. (and ps, Edmund posted it the day BEFORE 4/1 anyway )
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#29
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He has the RIGHT to complain about clones. If I spend my hard time on a game and you copy it, I would be pissed. He's right about the iOS system too.
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#30
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Personally, I think the best way to make amends is to release a kick-ass game .
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