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#31
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This could have been a very real contender for game of the week, if it wasn't for the controls, it's way too easy to be walking along and suddenly start crouching, yet too hard to shoot one way while crouching and then suddenly shoot the other way while still crouching. I hope if it gets an Android port that it'll be Xperia Play optimised.
Love the graphics though! |
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#32
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#33
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#34
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Great game, great art style, but this is another game that just screams for a hardware controller. Mega Man and games in that ilk are all about precision, which is something you just don't get from touchscreen controls. Not the developer's fault, of course. Here's hoping someone comes up with a viable hardware solution.
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#35
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#36
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i'm saying that games like these, in general, could benefit from a real hardware controller. |
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#37
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Yeah, sorry... I'm actually one of the few gamers who like virtual controls with platformers... actually, with loads of genres. I really think the only games I'd prefer to have a controller for is F+TPS games, and even then, I'd prefer a keyboard and mouse.
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#38
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Game play looks solid. I don't care for the bland, brown graphics, though. Just personal feeling.
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#39
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^LOL... I actually love the graphics.
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#40
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Wish u could aim diagonally. Other then that great game. U can tell the dev put a lot of love into this.
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