App description: Saturday Morning RPG is an episodic role-playing game firmly set in a world inspired by 1980s Saturday morning cartoons.

The game follows the story of Martin Marty Hall, an average high school student who has been gifted a powerful ability to channel magic through everyday objects. With his newfound powers Marty has inadvertently attracted the ire of the worlds most heinous villain the evil Commander Hood. This leads Marty into a series of dangerous plans that he must unravel to save the world (several times!).

Saturday Morning RPG is a Japanese style RPG that allows players to build Martys power up throughout multiple stand alone episodes. Players can carry over stats, inventory, and even story decisions between these episodes (sometimes your actions in one episode will ripple into previous or future episodes!). Saturday Morning RPG is a truly unique and engrossing role-playing game experience that can not be missed!

9 out of 10 (Gold Award): "A heart-felt love letter to Japanese role-playing games and 80s popular culture, Saturday Morning RPG is likely to prove irresistible to anyone over the age of 30." - Damien McFerran, pocketgamer.co.uk

9.5 out of 10: Saturday Morning RPG is one of the most ambitious handheld games Ive played in a long time, and its unbelievably well done. Adam Jones, stashow.net

93 out of 100: Saturday Morning RPG is a refreshing take on the genre. Matt Smith, n00balert.com

This is how JRPGs always should have felt! - Sean Koch, iFanzine.com

I found myself desperately wanting more. Trevor Faulkner, elder-geek.com

Touch Arcade Forums Game of the Week, Kotaku Gaming App of the Day, USA Today's Portable Pick, and several other accolades. Don't think twice about playing this game!

Sanuku's comments:


Message from the Developer about the iAP:

Quote:
Originally Posted by MightyRabbitJosh View Post
Hi - Lead Designer and Programmer from Saturday Morning RPG here! Thanks for all the awesome posts so far!

Future episodes of Saturday Morning RPG are still in full development so we didn't want to include a "Full Purchase" option when we couldn't guarantee a certain amount of content. We don't want to rip you guys off!

Episodes are priced at $1.99 each (USD) and there is some other very unobtrusive IAPs in the game (Cereal Box Tops and Cheat Points). Cereal Box Tops let you buy stats or stickers and cheat points let you cheat in battle. Neither of those are necessary for gameplay and we certainly don't force into buying them (most people probably won't even find the cheat menu!).

As we create more episodes we will be offering diminished pricing to people who buy every episode (for instance if you buy the first five episodes we'll offer you the next few for half price, or something similar).

We're also going to put in updates for people who opt to buy nothing like an endless battle survival mode - and hopefully, an open world mode.

Really, we just want as many people as possible to play and enjoy our game.



Quote:

After this is said - Enjoy watching the first few Minutes of probably the Game of the Week and maybe even the Game of the Month...
04-10-2012, 01:00 PM
Quote:
Originally Posted by TimEggers View Post
The tough thing about Critic reviews is that developers are looking to get the most and best exposure of the first version of their product.

While I love SMRPG v1.0, I can tell that you guys have really taken feedback to heart and already have updates planned that will really enhance the overall product.

Hopefully the critics will update reviews as games get updates (something I'm sure the critics wish they had time for).

At the end of the day 4 out of 5 for the first roll out? Yeah you guys really deserve it! Congrats!
I thought it deserved a 4.5/5 at least. The game title is exactly what you should expect! A game similar and as random/odd as a saturday morning cartoon!
04-10-2012, 01:43 PM
Joined: Jan 2011
Location: Forge World
Posts: 6,310
Nice review on the front page. Sums it up pretty much perfectly. I really love this game and can't wait for more episodes. Keep feeding me nostalgia and I'll keep throwing you money. :-)

04-10-2012, 01:47 PM
Joined: Nov 2011
Location: Tiskilwa, IL
Posts: 421
Quote:
Originally Posted by Jdragoon19 View Post
I thought it deserved a 4.5/5 at least. The game title is exactly what you should expect! A game similar and as random/odd as a saturday morning cartoon!
Agreed, me too.

The point I wanted to make was if it is already a 4/5 game, can you imagine how awesome its only going to get when Mighty Rabbit can add the features they've already discussed?

Damn, goodbye Summer. Awesome.

Tim Eggers
@Tim_Eggers
04-10-2012, 01:50 PM
As a heads up - Vince DiCola and Kenny Meriedeth will be releasing a Soundtrack for the game that you'll be able to buy through their website (and hopefully iTunes). No idea when that'll be out, though.
04-10-2012, 04:57 PM
A new notebook cover is forthcoming from our friends at MegaCynics -

04-10-2012, 05:10 PM
Haha, that's totally the same background from the saved by the bell intro.
04-10-2012, 05:17 PM
Joined: Jan 2011
Location: Forge World
Posts: 6,310
Quote:
Originally Posted by MightyRabbitJosh View Post
A new notebook cover is forthcoming from our friends at MegaCynics -

Sweet. More content the better :-)
04-10-2012, 08:37 PM
Quote:
Originally Posted by MightyRabbitJosh View Post
As a heads up - Vince DiCola and Kenny Meriedeth will be releasing a Soundtrack for the game that you'll be able to buy through their website (and hopefully iTunes). No idea when that'll be out, though.

nice, definitively buying that.

btw, do you guys look at your own forums? posted couple things there but no responses...
04-11-2012, 12:33 AM
I have to say that I had a lot more fun with this game than I anticipated. Great work devs! I will say that I felt a lot of the weapons were basically useless because they were too hard to use effectively or just not consistent enough. I mostly used the share bear and the MJ glove. A little balance tweaking to the q/t battle system wouldn't hurt, but it didn't bother me too much.

I'm no analyst and don't have an insider understanding of the industry. But I wonder if a .99 cost and .99 for additional episodes would be more profitable for you guys. I'm guessing that a significant majority of your audience wouldn't have thought twice about dropping a buck on the game, and I almost never have a problem paying another dollar for additional content for a game I really enjoy(that is actual content and not consumable IAP). I think at least part of the problem with free + IAP unlock is that it skews your real audience. I think it's a psychological block that we have. It's easier to pay 1 dollar twice than it is to get something free and then pay 2 dollars for seconds. Honestly I considered waiting to see how the pricing model for additional episodes panned out before paying, but decided that the quality was good enough that it deserved my money. I certainly feel like I have gotten my money's worth out of the content so far.

Either way I think the season pass is a good idea. I'd really like to see this succeed because I know I would like to play a lot more episodes.
04-11-2012, 12:00 PM
Joined: Nov 2011
Location: Tiskilwa, IL
Posts: 421
They are supposedly already hoping to adjust the battle sliders a bit (a welcome improvement).

I tyipically use the Scirssors and Laser Disc. SO many weapons to try...

Homeless Man and Caveman Riding a Dinosaur...yes this is the greatest game ever made!

Tim Eggers
@Tim_Eggers

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