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  #341  
Old 05-29-2012, 12:44 PM
oooooomonkey oooooomonkey is offline
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Quote:
Originally Posted by MightyRabbitPete View Post
An independent movie contacted us about using our game to be in a movie. So with the new movie Azienda there is a character playing Saturday Morning RPG!! Right before the scene in the strip club.



Haha sweet. I'll have to pick this up and check it out. :-)
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  #342  
Old 07-05-2012, 03:28 AM
MarkHerm MarkHerm is offline
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So what's up with this game? I really liked the first two episodes but now it's been lacking new content for a very long time.

Is this becoming the usual "there-will-be-updates-for-sure-promised!" game that will never be updated? If so, very sad as it is a lovely game.
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  #343  
Old 07-05-2012, 03:39 AM
oooooomonkey oooooomonkey is offline
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Originally Posted by MarkHerm View Post
So what's up with this game? I really liked the first two episodes but now it's been lacking new content for a very long time.

Is this becoming the usual "there-will-be-updates-for-sure-promised!" game that will never be updated? If so, very sad as it is a lovely game.
From what I heard episode 3 got delayed a bit because of low sales some of their staff jumped ship but (dont quote me on this) I think they said it would be coming in July.
I seriously can't wait for it too.
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  #344  
Old 07-05-2012, 10:22 AM
undeadcow undeadcow is online now
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Quote:
Originally Posted by MarkHerm View Post
So what's up with this game? I really liked the first two episodes but now it's been lacking new content for a very long time.

Is this becoming the usual "there-will-be-updates-for-sure-promised!" game that will never be updated? If so, very sad as it is a lovely game.
I am also wondering about this, I'm hopeful the developers keep after it for a while. Sales might be slow at first but continued updates and work on SMRPG will help build a name for developer in future projects/updates.
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  #345  
Old 07-05-2012, 10:40 AM
oooooomonkey oooooomonkey is offline
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Just checked their twitter page and it says they've been moving into a new office and didn't have Internet until today. So maybe we will get a progress update soon.
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  #346  
Old 07-10-2012, 04:21 PM
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MightyRabbitJosh MightyRabbitJosh is offline
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Hey guys! Sorry for the lack of progress updates.

Yes, sales have not been fantastic. We've been downloaded over 105,000 times from the App Store (60,000+ times from Cydia and other stores as well) - but the percentage of players buying anything is incredibly low. In order to keep our doors open, we've had to go back to contract work which has noticeably slowed progress on SMRPG. We also lost my co-founder, who had to go back to his old job to pay his mortgage. It's been difficult, but we are pressing forward with SMRPG because we love it as much as you guys do!

That said, we're counting on our PC and Android launch to turn the ship around. The game has been well-received and I definitely think it can be successful, I just don't think we hit the right business model at launch. We're still committed to five episodes and we'll still do more than that if the game generates enough cashflow to warrant it. I'm also wanting to do a free Holiday Special for December.

Episode 3 is progressing well, but we had to hire new artists to finish up our 2D and 3D art. Those artists didn't start until the beginning of this month, so we haven't seen too many fruits from their labor yet. I'm posting a full preview of the episode later today. Much of the art is still not final, so bear with me on the screenshots!

We haven't been releasing updates to the actual game because we don't believe in releasing tiny incremental updates. We'd like each update to be substantial, the one that brings Episode 3 is going to be huge and well worth the wait! I think you guys will be happy with what we've made.

For Episode 4 and 5, we'll be doing our best to keep scope lower so that we can get them out to you faster. Since Episode 3 featured downtown Shadow Valley (our hub area), we had a lot more stuff we had to create to get this one out. Future episodes all incorporate downtown in some manner, so it is a huge amount of work to have out of the way.

Anyways, I'll be posting the Episode 3 preview later. I hope you guys enjoy what we've got in store!
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  #347  
Old 07-10-2012, 04:47 PM
MarkHerm MarkHerm is offline
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Thanks for the update. It is a great game and definitely deserves to be a success.

Quote:
Originally Posted by MightyRabbitJosh View Post
... I just don't think we hit the right business model at launch.
Unfortunately I believe you are right with that assessment.
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  #348  
Old 07-11-2012, 04:14 PM
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MightyRabbitJosh MightyRabbitJosh is offline
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Hi everyone, I just got done with my preview of Episode 3. It's still heavily in development, but hopefully this preview will tide you over until release.

Check the preview out here:

http://www.mightyrabbitstudios.com/?p=466
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  #349  
Old 07-11-2012, 04:35 PM
oooooomonkey oooooomonkey is offline
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Quote:
Originally Posted by MightyRabbitJosh View Post
Hi everyone, I just got done with my preview of Episode 3. It's still heavily in development, but hopefully this preview will tide you over until release.

Check the preview out here:

http://www.mightyrabbitstudios.com/?p=466
OMFG! I just read all of that info on episode 3 "I can't wait" it sounds even more awesome than the first two episodes.

Quote:
"The evil Botchangers, the Badbots, are attacking Shadow Valley’s Jean Claude Van Dam"
That alone sounds brilliant.
The pricing I think maybe you should have charged 69p/99c for episode 1 and then the £1.49 etc for future episodes. Judging by the iTunes reviews people are expecting the whole thing for free after getting episode 1 free (because there most probably hobo's) but anyway live and learn I suppose.

Personally I think you should aim for xbla/psn as I'd buy it in a flash. You could release the future episodes as updates or dlc.

Well all this talk of SMRPG has me hungry for more I'm going to go play episode 1&2 again. =)
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  #350  
Old 07-11-2012, 07:12 PM
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MightyRabbitJosh MightyRabbitJosh is offline
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Originally Posted by oooooomonkey View Post
The pricing I think maybe you should have charged 69p/99c for episode 1 and then the £1.49 etc for future episodes. Judging by the iTunes reviews people are expecting the whole thing for free after getting episode 1 free (because there most probably hobo's) but anyway live and learn I suppose.

Personally I think you should aim for xbla/psn as I'd buy it in a flash. You could release the future episodes as updates or dlc.

Well all this talk of SMRPG has me hungry for more I'm going to go play episode 1&2 again. =)
Yeah, we definitely feel like we should have charged $0.99 for the first episode. I feel like we would have been much better off had we made that decision.

Unfortunately, due to the cost of development kits it just isn't possible for us to hit 360 or PS3. There's a small possibility we could hit Xbox Live Indie Games, but it would require a massive amount of work. We've got some opportunities to hit other platforms, and I hope I can share that info with all of you in the future when plans are more solid.

We are planning to hit Android with the launch of Episode 3, and we're going to try for Steam after that. We'll see how all of that goes! We're also planning to be a launch title on the Ouya console, not sure how that will turn out but I'm pretty excited to see what happens.
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