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#151
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#152
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Kickstarter's at 404,000 with 26 hours to go.
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#153
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This one's gonna be close. 24 hours to raise $90,000.
With just a little less ambition, they'd have a lock on $400,000 in funding already, which I imagine could make an awfully nice game. |
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#154
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$442,210 with 16 hours to go. I think it's safe to say they'll scrape by.
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#155
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That's great news. Regardless of some of the bad publicity, I really want to see this game made! Hope they can reach the goal
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#156
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Quote:
This shitfarter saga will make for an amazing article, won't it Eli?
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#157
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Really hoping there's a story posted about this today AND SOON! I was really surprised to see it in other places like Ars Technica first. Really should have heard of it here I think.
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#158
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There's a new update 2 mins ago
![]() $18k left, 8 hrs to go http://www.kickstarter.com/projects/...aj-logan/posts |
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#159
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At this rate they might hit the target with more than 3 hrs to go. It should be a breeze...increased $13k in the last 2 hrs
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#160
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I was, like a fair few other folk, quite surprised not to hear about this prominently on TA, but that ultimately didn't prevent me from chipping in. Looks like one hell of a project, from a top tier team!
I hate to jinx it, but yes: in the last 90 minutes, the total's gone up by $10k, with $15k remaining to reach the target. Looks like it may very well happen! If you're in a position to nudge your pledge up a little, now would be a good time. ^_^ |
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