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  #421  
Old 05-07-2012, 02:00 PM
GasparZizou GasparZizou is offline
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iPod Touch (4th Gen), OS 4.x
 
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i still don't get the argument here, yes, some games are starting to be for A5 only therefore they lag on 4th G, i get that, sheit moves forward...

but Max Payne? a game that runs SILKY smooth (on ULTRA HIGH) on my old Acer Aspire One? which the iPod 4th is at least twice as powerful?

no discussion here, this should run PERFECTLY retina or not.
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  #422  
Old 05-08-2012, 01:58 AM
Pony Pony is offline
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Quote:
Originally Posted by GasparZizou View Post
but Max Payne? a game that runs SILKY smooth (on ULTRA HIGH) on my old Acer Aspire One? which the iPod 4th is at least twice as powerful?
no discussion here, this should run PERFECTLY retina or not.
Well, that's just it. There is a discussion here.
The part you indeed apparently missed is the fact that your Acer Aspire One has an x86 architecture, for which the game was coded and designed.
The A series chips from Apple are in fact ARM processors. Entirely different architecture.
You have to take hardware platforms in consideration when it comes to porting games, and the one and foremost fundamental aspect is that you cannot expect the exact same performance on an entirely different platform.

So please, do your homework first before coming to the conclussion that there is absolutely no valid argument (or "discussion", as you called it) why the game shouldn't run as smooth on ARM hardware because your Acer Aspire One (a PC) can do the same.

Last edited by Pony; 05-08-2012 at 02:02 AM..
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  #423  
Old 05-08-2012, 02:25 AM
GasparZizou GasparZizou is offline
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^ i know and understand that, now, explain, why most ports work well on a ARM processor? list?

carnivores
Final Fantasy
Chaos Rings
Chinatow wars
Driver
Tony Hawk.

obviously they came from different systems and different hardwares.

so no, poor porting.

oh and for you too.
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  #424  
Old 05-08-2012, 03:11 AM
psj3809 psj3809 is offline
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iPod Touch (4th Gen)
 
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Lots of old classic MAME games dont work on my ipod, you could say 'why not as these games came out in the 80's so surely should work on this powerful system...' but thats not the case. As Pony says a lot is to do with the hardware systems, totally different, its not just 'press a button and its ported perfectly'. Yes some other ports seem to work perfectly but at the end of the day theres different teams working on them, cant really compare.

Anyway back to the game. Completed this the other night, cant believe what a huge game it was, did get a bit samey in some areas with the usual burst into a room and go bullet time and kill everyone there. But an epic game for the couple of pounds i spent on this.

I must admit there were a lot of crashes when there seemed to be 'fire' on screen, specially the car park with the cars crashing/bursting into flames. Anyway really enjoyed this, never played it before so i did love it, actually glad it had auto aim on. Deleted it now i've completed it as i need the space !

But a great game for the money, roll on GTA IV in a year or so

Last edited by psj3809; 05-08-2012 at 03:14 AM..
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  #425  
Old 05-22-2012, 12:58 AM
redribbon redribbon is offline
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iPhone 5, iOS 6.x
 
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the new update is out :

misc bug fixes

hopefully they comes up with new control scheme.
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  #426  
Old 05-28-2012, 09:53 AM
drez drez is offline
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Holy crap....just finished this on the iPad since I want to play the first two before I get MP3 for the 360.

Holy hell the controls made me want to chunk my iPad across the room. This game is proof that console action games do NOT work with a touch screen .

I wish I would've forked out the $10 or $15 for the PC or Xbox versions.
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  #427  
Old 05-28-2012, 10:50 AM
squarezero squarezero is offline
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Quote:
Originally Posted by drez View Post
Holy crap....just finished this on the iPad since I want to play the first two before I get MP3 for the 360.

Holy hell the controls made me want to chunk my iPad across the room. This game is proof that console action games do NOT work with a touch screen .

I wish I would've forked out the $10 or $15 for the PC or Xbox versions.
Regardless on the merits of this particular port (I didn't hate the controls but I'll accept that I'm one of the few), the notion that one game proves anything about what touchscreen can or can't do is silly. Recently I've been playing a very decent Dynasty Warriors clone and replaying Dead Space: both work very well on a touch screen. Do these suddenly not count because Rockstar may have botched the controls on Max Payne?

I think it's high time to stop making generalizations and focus on the qualities of specific titles.

/rant
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  #428  
Old 07-05-2012, 11:41 AM
BruteOutlawz BruteOutlawz is offline
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iPhone 4S
 
Join Date: Jun 2010
Posts: 410
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New update

Adds the ability to shoot and aim

Icloud support

Various stability and bug fixes
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  #429  
Old 07-05-2012, 12:42 PM
zergslayer69 zergslayer69 is offline
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Shoot and aim? "damn,it's about time" quoted from the wrong game I know.
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  #430  
Old 07-05-2012, 12:47 PM
jps1012 jps1012 is offline
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Posts: 121
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Has anyone tried the controls since the update? I want to buy the game if the controls are better.
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