| View Poll Results: What would you like to see first / is most important for the next Hero Mages update? | |||
| Asnchronous multiplayer |
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27 | 35.53% |
| Full singleplayer (story driven) campaign |
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36 | 47.37% |
| Expansion content support / player-reward system / bonus content |
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13 | 17.11% |
| Voters: 76. You may not vote on this poll | |||
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#101
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Aside from the tutorial, skirmish vs AI only? |
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#102
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The AI is good training though as its brutal. There's stats for both on and offline though, which keeps track of wins/loses and amount of time spent in the app. |
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#103
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Playing online with random people won't certainly grow the community....as you said a bit thin at the moment. SP campaign will attract more people (even online). Async too, because you'll start multiple games and call for friends (I know for a fact at least 4 people). And from what I saw playing in the browser...this game deserves a much more robust community and success....even at the price of cross platform compatibility if that's a concern. WHEN there will be a consistent community...only then expansions/more content via IAPs will have (commercially) sense. Now, from the dev standpoint, it would be only a waste of time. |
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#104
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![]() Great game BTW! As an aside: Still waiting on a response from the dev about the lack of map editor in custom games even though the video on the website clearly shows the developer making a custom map in custom games and stating it is a feature. Also wondering if pass and play is a consideration done the line as well! Last edited by Bool Zero; 04-15-2012 at 10:54 AM.. |
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#105
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Pass & Play will also be included in future release
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#106
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Awesome, looking forward to it and thanks for the response!
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#107
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Ross, I don't know how common your last name is, but do you happen to have a relative on the med school faculty at Case Western?
Game looks good. I look forward to checking it out. |
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#108
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Sorry for posting a question I most certanly can read mysefl to in the thread, but Im short on time.
Is this Async multiplayer? Coop or Vs multiplayer? Thx |
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#109
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No Async (yet, at least).
Vs. Multiplayer only, I believe. Quick questions: In your interview for iFanzine when asked about a campaign mode, you mentioned you were planning a new single-player title with Hero Mages' mechanics, and a full-fledged campaign. Does it mean Hero Mages will likely not get a single-player campaign, or are they two separate things? Also, I bought this game on Android some time ago, so I'm not planning on double-dipping for iOS at the moment When you mention that "Custom map editing is currently available only on web/browser version (Not among the features listed for iOS). This feature will be coming to iOS very soon. Pass & Play will also be included in future release", can I assume that when you refer to iOS, you're referring to the mobile versions - both of them? Just asking. ![]() Cheers, and great job! Paulo |
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#110
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2) You can play vs. multiplayer, FFA, teams, etc. And you can play coop against bots! |
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