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#171
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I play the release version on my iPad 2 nearly every day. It is completely playable, and does not crash at all unless I try one of a few actions I have learned to avoid. It does not crash on every device on every button push. I certainly feel bad for those who find it unplayable, but I can see how the release bugs passed through testing if the people involved had a similar setup to mine and regularly kept their memory clear.
Last edited by Royce; 05-06-2012 at 03:23 PM.. |
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#172
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I agree. Better this than all the sycophants sucking upto a developer who released a buggy product then disappears off the face of the Earth.
Oh they must be that busy fixing the bugs they don't have 30 seconds to post an update for their Customers..... |
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#173
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Quote:
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#174
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#175
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Quote:
![]() In addition, It's a bank holiday weekend in large parts of the world. Not sure where the Devs for this are based, but as has already been posted. A fix is underway, its been pulled temporarily. Etc etc. I'm not working. I'm checking these forums in my leisure time. if a dev doesn't check in on his leisure time, I'm not gonna hold that against them. You'd won't find me calling into the shop on my days off asking how our post-pay new target is going. Last edited by Maniacfive; 05-06-2012 at 05:25 PM.. |
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#176
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Quote:
If you don't want to support them why do you keep coming to this thread? |
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#177
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Because I feel we've been screwed (not everyone on every device, but too many). Let me turn on your question: why would YOU support them at this point on this platform?
Don't want to be rude of course (and please don't pull the old trolling argument here). It's also not about twelve year olds losing their shite (another typical answer in a situation like this). It's about buying a broken product and complaining /warning others not to buy it, even if the devs are promising things. The stuff you do on forums. You know, because I don't want this to be the norm and don't want to support this kind of development. (Remember 100 Rogues? That game was broken at release, but it was playable for many. Look up the thread if you want to read about whining.) Oh and I've seen the comments /tweets from the developers. Eagerly waiting. Last edited by Fimb; 05-07-2012 at 12:29 AM.. |
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#178
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Completely playable and trying to avoid a few (basic) actions is kinda contradicting, no? I'm not sure about you, but for me the game is pointless as it is at this point. I dont want to suffer through the missions while cant edit my ships and cant see the end results (crashes every time before the pie charts). I am not playing the game for three weeks, which is pretty rad if you ask me. I bet there are many "early adopters" in the same situation who left the thread and the game because of this.
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#179
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No. I'm not trying to argue here, but it is playable for me. All I can't do is delete ship designs, change race from deployment (though I can change from stage select), and change modules after saving a ship design without doing something else first. I might have missed something, but the point is that since I know to avoid those nonessential actions, the game rarely crashes. I had the post battle stats crash when I first installed, but since rebooting and clearing memory, I haven't seen it once.
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#180
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Man, we're talking about a whole fortnight to fix and re-release the game. I've got iOS games from a year ago with the same bugs and nary and update. Hold your water my friend... The game, fixed and improved, should be back on the AppStore real soon now.
I don't expect anyone to "support" developer who release buggin crap and leave their customers holding the bag filled with an unplayable game. That has NOT happened here with Big Red Marble or Positech. These are both established companies with long, very good, track records of making great games and supporting them well. I am VERY dissappointed to have to wait for another week to play this one on my iPad... But it isnt going to make my parts shrivel. While you're waiting check out Robotek HD which is excellent fun, free, and .99 to unlock everything permanently, Radiant Defense, and Radiant. All 3 winners that total less than 60 megs. |
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