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  #21  
Old 05-05-2012, 05:27 PM
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OneMinuteGames OneMinuteGames is offline
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iPhone 4, iOS 5.x
 
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Quote:
Originally Posted by Hobbsicle View Post
Very clean design. It looks like it has the potential of being pretty addictive. I'll keep my eye on this.
I hope so! Game is pretty close to end and you can expect more and more news
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  #22  
Old 05-11-2012, 01:04 AM
Joshdilisi Joshdilisi is offline
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iPod Touch (4th Gen), iOS 5.x
 
Join Date: May 2012
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Talking Awesome game!

I Started the game, and almost instantly figured out what I had to do to play it, very simple and addictive (and original!)
I can't wait for the full version.;D
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  #23  
Old 05-11-2012, 02:36 AM
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OneMinuteGames OneMinuteGames is offline
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Great you like it! Tell me more: what about difficulty - I get signs that the game is too easy right now ( which is my feel also, but I'm playing it all the time, so I could be simply too good at it ) Maybe some features you would like to add or remove?

And good to know that game itself is relatively easy to catch, hope that little "tutorial" helps.
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  #24  
Old 05-11-2012, 03:51 AM
MrDckx MrDckx is offline
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iPhone 4, iOS 5.x
 
Join Date: Jan 2012
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Nice game, easy to pick up. A tutorial is not needed in my opinion. I played your last game and like your game style.

Another thing I would like (maybe it is already another game mode) is were you just use the 2 colors but keep increasing the speed. With 2 colors it is possible to get a lot of combo's en play really fast. When 4 colors are shown you always have to focus on 1 "pattern". Or just make it harder to reach to the point where another color shows up.

This is a personal opinion but maybe it will help you. Thanks for the beta, when I find bugs or have other recommendations I will let you know.
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  #25  
Old 05-11-2012, 05:15 AM
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OneMinuteGames OneMinuteGames is offline
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@MrDckx: Thanks for your feedback!

About tutorial: I've signs and I saw with my friends that not everyone pick it up from the beginning, so I think it will stay.

Heh, about another mode - exactly that was my mind for an 'arcade' mode 2 ( or 3 ) colors and fast spawns, even faster in time. What do you think: 2 or 3 colors?

Arcade mode should be the first "new" one, it should come in build 3.
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  #26  
Old 05-11-2012, 07:12 AM
LonelyJozh LonelyJozh is offline
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Looking simply amazing and addicting!
I was one of those 'dumb' players who did'nt catch it at first, so thank you for leaving the tutorial!
The graphics are also amazing and i will also keep an eye on this diamond.
Keep up with the good work!!
I'll look forward to see the new modes you'll be bringing to the table in the next builds!
Also, will there be IAP? Or is it too soon to ask? Hehe
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  #27  
Old 05-11-2012, 07:18 AM
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OneMinuteGames OneMinuteGames is offline
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Quote:
Originally Posted by LonelyJozh View Post
Looking simply amazing and addicting!
I was one of those 'dumb' players who did'nt catch it at first, so thank you for leaving the tutorial!
The graphics are also amazing and i will also keep an eye on this diamond.
Keep up with the good work!!
I'll look forward to see the new modes you'll be bringing to the table in the next builds!
Also, will there be IAP? Or is it too soon to ask? Hehe
What kind of IAP? Hmm, I'm not planning any IAP's right now ( people don't like them in paid games... ) And to be clear: game will be 'premium' - pay once and get everything without any hidden costs.

And yeah - another game modes are on my table right now ( alongside with trophies system )
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  #28  
Old 05-11-2012, 07:38 AM
LonelyJozh LonelyJozh is offline
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Quote:
Originally Posted by OneMinuteGames View Post
What kind of IAP? Hmm, I'm not planning any IAP's right now ( people don't like them in paid games... ) And to be clear: game will be 'premium' - pay once and get everything without any hidden costs.

And yeah - another game modes are on my table right now ( alongside with trophies system )
Oh i wasn't trying to trigger any IAP ideas! Haha
I'm glad it'll be a IAP-less game
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  #29  
Old 05-11-2012, 10:57 AM
saiyukialex saiyukialex is offline
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Fast paced game, very addictive!
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  #30  
Old 05-11-2012, 02:16 PM
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OneMinuteGames OneMinuteGames is offline
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LonelyJozh: So don't worry, I want it a clean game!

saiyukialex: You have hard nick to spell Thanks you like it. Any issues, some feedback, any ideas?

I'm thinking that I'll change my plans for the next build... I wanted to add some trophies, but I think I'll start to create new game modes.

What about difficulty level? Do you find it to easy? I have such signs from the others...
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