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  #91  
Old 04-24-2012, 05:56 PM
4xor01 4xor01 is offline
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Just finished World 1!
Really good, but the controls are not so good... Hope the update will be available soon
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  #92  
Old 04-25-2012, 03:37 AM
Pasc Pasc is offline
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I will vote for Wawa
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  #93  
Old 04-25-2012, 03:38 AM
Pasc Pasc is offline
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Done!
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  #94  
Old 04-27-2012, 05:54 AM
PlayFripp PlayFripp is offline
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Wawa Land on French TV (english subtitles)!

Youtube link | Pop Up

Last edited by PlayFripp; 04-27-2012 at 05:56 AM..
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  #95  
Old 04-29-2012, 06:04 PM
syntheticvoid syntheticvoid is offline
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Updates live!!!
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  #96  
Old 04-29-2012, 07:45 PM
TheFrost TheFrost is offline
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Quote:
Originally Posted by syntheticvoid View Post
Updates live!!!
Indeed....

Quote:
What's New in Version 1.01
Hi to everyone, and thank you all for your great feedbacks (especially the members of TouchArcade)!
So here is a quick update which should fix the majority of the problems!

Thanks again and stay in touch
Yann, Play Fripp Studio.

------------------------------------------------

Go to Wawa's page: www.facebook.com/wawalandgame
Follow Wawa on Twitter: www.twitter.com/wawalandgame

------------------------------------------------

v1.01 changelog:
- MAJOR CHANGES -
- ADD - HUD - Added UI's controls customization system (pad's free mode, pad's/buttons' positions, scale, style)
- FIX - HUD - Scaled up the default pad. Fixed the default buttons' positions and scales.
- FIX - GAMEPLAY - Now Wawa has less inertia thanks to the players' reports, and especially thanks to the community of TouchArcade
- FIX - GAMEPLAY - Removed wall slide and wall jumping on blue boxes

- MINOR CHANGES -
- FIX - HUD - Fixed dynamic camera gap when running
- FIX - GAMEPLAY - Fixed the score's display of blue boxes to match the number of coins on hit (if it contains coins)
- FIX - GAMEPLAY - Fixed issue when going into a sub zone (chest / room) and Wawa being killed but going to the next area
- FIX - GFX - Fixed title screen icons
- FIX - GFX - Fixed dash's emitter vertical position
- FIX - WORLD 1-1 - Changed item contained in the first hidden blue box
- FIX - WORLD 1-1 - Deleted unused stuff
- FIX - WORLD 1-6 - Fixed world 1-6's bug exploit (thanks to Victor)
- FIX - BGM - Looping victory's and title screen's background music (thanks to ildu for pointing this)
- FIX - BGM - Fixed invincible background music playing when Wawa is in a new sub zone and was invincible before
- FIX - TITLESCREEN - Fixed sound button not resuming background music
- ADD - TITLESCREEN - Added finger scrolling with velocity on game's informations and infinite looping (thanks to ildu for pointing this)
- ADD - TITLESCREEN - Added the TouchArcade community in the thanks
- ADD - TITLESCREEN - Added a link the full changelog webpage at the end of the legal infos
- ADD - TITLESCREEN - Added "thank you!" pola at the end of the credits
- ADD - TITLESCREEN - Added a splash text to show last update's major changes
- ADD - EXTERNAL - Maked a full changelog webpage
- FIX - EXTERNAL - Fixed the hyperlink to rate the app
- THIRD PARTY - Updated MBProgressHud to latest stable version 0.5
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  #97  
Old 04-30-2012, 04:25 AM
PlayFripp PlayFripp is offline
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Hey guys,
please tell me what do you think of the update

By the way, I am currently finishing the 1.02 update
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  #98  
Old 04-30-2012, 05:42 AM
squarezero squarezero is offline
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Quote:
Originally Posted by PlayFripp View Post
Hey guys,
please tell me what do you think of the update

By the way, I am currently finishing the 1.02 update
Definitely an improvement, especially the ability to move the buttons around and the reduced inertia. The d-pad also feels more accurate.

The one issue that I still needs a fix is the "floating character" glitch: sometimes when you land on a disappearing/appearing platform you end up in this static "falling" mode where you seem to float over the platform. You can still move but you can't jump. It's not game breaking, but it comes across as a bit sloppy.

There's no getting around it: Wawa Land is a tough game by design. I think some folks will always be frustrated by it and blame their difficulties on "control" issues. I personally doubt that the game would be any easier on a physical controller. I also find the challenge very rewarding, even if it involves repeating stages over and over again .
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  #99  
Old 04-30-2012, 06:39 AM
Gabrien Gabrien is offline
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So...how exactly to you move/re-size the buttons?..
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  #100  
Old 04-30-2012, 06:42 AM
PlayFripp PlayFripp is offline
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@squarezero

Thank you very much for your quick answer! (as always )

I am really happy to see that the new controls works well, because I didn't had the time to do a lot of play tests in two days

For the "floating character", I am aware of this glitch since months, but I haven't found a way to fix it yet... The thing is that it is really difficult to test it, because it's a kind of random thing that happens almost never, and after two months of playing you get one...
I will try to fix it in the 1.03 update, if I can

For the difficulty, I think the game will be much easier with the last fixes ! Worlds like the 1-6 where are "tiny platforms" will not be as hard as before
But yep, I want the game to be challenging

Anyway thanks a lot for your feedbacks I keep playtesting the 1.02 update (GameC... ) and I will release it the next week I think.

For the ones who are looking forward on retina display, I will try to add it with the 1.03 update (release in two/three weeks).

Last edited by squarezero; 04-30-2012 at 06:45 AM..
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