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  #71  
Old 04-20-2012, 04:07 AM
PlayFripp PlayFripp is offline
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@retr0spective
Thanks again

By the wayn I am now completing the custom d-pad system and the fix for the inertia. I will try to send it this weekend so it would be available in about 1 week
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  #72  
Old 04-20-2012, 11:09 AM
retr0spective retr0spective is offline
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Greetings,

In retrospect, Wawa Land may have been overlooked here because it came out a day earlier than the other mid-week releases. Hopefully a full feature review is in the works. It did get runner-up for AppAdvice's game of the week (http://bit.ly/Ic0IBE) and a featured review (http://bit.ly/I3dG5l).

As I am playing, I have been thinking about the controls and think it might be useful to add the following as a customization possibility: Swipe up for bomb throw - Swipe down for ground pound/slide. Because we don't really seem to use the up arrow, it would allow you to simplify the d-pad to left right only without adding another button for the ground pound and also it would make throwing bombs easier to accomplish. Just an idea - I am really enjoying the game and wish you much success and support.
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  #73  
Old 04-20-2012, 11:12 AM
syntheticvoid syntheticvoid is offline
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it might be a little hard to run and then slide if you had to swipe down to do it...

Maybe just removing the up button would be better... leave it as left/right/down.

I just hate the idea of swiping controls in a platformer... But I guess having as many options as you can for controls is always a good idea.
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  #74  
Old 04-20-2012, 11:25 AM
psj3809 psj3809 is online now
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Same here, really dont want swipes in this game.

Looking forward to trying out the modified controls once the updates out. Great little game
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  #75  
Old 04-20-2012, 11:28 AM
syntheticvoid syntheticvoid is offline
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oh yeah, I should also mention...

Last night, I cleared up a lot of space on my iPod, and now I've got 11 GB free, and the game is running fine. No more crashes on level 2-1... so yay! Sorry I didn't try that before posting here about the crashes... I didn't notice I only had 800MB of space left... =o/

Anywho... yup... definitely looking forward to the update.
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  #76  
Old 04-20-2012, 04:34 PM
awp69 awp69 is online now
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Been going back and forth between this and other games, but man I gotta keep plugging away at this. Just in the first world there's so much diversity and great level design. But I'm having a whale of a time getting past the race at the end of the world.

I'll keep on trying...as I'm dying to see where world 2 will take me.
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  #77  
Old 04-20-2012, 06:52 PM
PlayFripp PlayFripp is offline
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Hi to all,
I hope you are all fine

So here are some screenshots of the 1.01's ui customization system that is now done:


The new button on the bottom right part will leads you to the ui customization system.


Here is the new system, with the controls with their default positions and scales.


You can use a two different styles for the controls: the classic and this one which is more discrete.


Here is a custom setup with the new style.


Here is a custom inverted setup with the classic style.

As you may noticed, there is also a "free mode" which removes the pad from the view. It will only appear when you touch the screen. Personally I prefer static pads, but it works well with a small scale.

Here is the whole changelog:
v1.01:
- MAJOR CHANGES -
- FIX - HUD - Scaled up the default pad. Fixed the default buttons' positions and scales.
- ADD - HUD - Added UI's controls customization system (pad's free mode, pad's/buttons' positions, scale, style)
- FIX - GAMEPLAY - Now Wawa has less inertia thanks to the players' reports, and especially thanks to the community of TouchArcade
- FIX - EXTERNAL - Fixed the hyperlink to rate the app

- MINOR CHANGES -
- FIX - HUD - Fixed dynamic camera gap when running
- FIX - GAMEPLAY - Fixed the score's display of blue boxes to match the number of coins on hit (if it contains coins)
- FIX - GAMEPLAY - Fixed issue when going into a sub zone (chest / room) and Wawa being killed but going to the next area
- FIX - GFX - Fixed title screen icons
- FIX - GFX - Fixed dash's dust emitter vertical position
- FIX - WORLD 1-1 - Changed item contained in the first hidden blue box
- FIX - WORLD 1-1 - Deleted unused stuff
- FIX - BGM - Looping victory's and title screen's background music (thanks to ildu for pointing this)
- FIX - BGM - Fixed invincible background music playing when Wawa is in a new sub zone and was invincible before
- FIX - TITLESCREEN - Fixed sound button not resuming background music
- ADD - TITLESCREEN - Added finger scrolling with velocity on game's informations and infinite looping (thanks to ildu for pointing this)
- ADD - TITLESCREEN - Added the TouchArcade community in the thanks
- ADD - TITLESCREEN - Added "thank you!" polaroid at the end of the credits
- ADD - TITLESCREEN - Added a splash image to show last update major changes

It is about 2 in the morning now in France, and I have been working since 18 hours... I will sleep a bit and send it tomorrow to Apple (after an interview of the french television!!... I need to clean my loft lol)

Please, as always give me feedbacks And thanks again
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  #78  
Old 04-20-2012, 07:41 PM
squarezero squarezero is offline
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Quote:
Originally Posted by PlayFripp View Post
Hi to all,
I hope you are all fine

So here are some screenshots of the 1.01's ui customization system that is now done:


The new button on the bottom right part will leads you to the ui customization system.


Here is the new system, with the controls with their default positions and scales.


You can use a two different styles for the controls: the classic and this one which is more discrete.


Here is a custom setup with the new style.


Here is a custom inverted setup with the classic style.

As you may noticed, there is also a "free mode" which removes the pad from the view. It will only appear when you touch the screen. Personally I prefer static pads, but it works well with a small scale.

Here is the whole changelog:
v1.01:
- MAJOR CHANGES -
- FIX - HUD - Scaled up the default pad. Fixed the default buttons' positions and scales.
- ADD - HUD - Added UI's controls customization system (pad's free mode, pad's/buttons' positions, scale, style)
- FIX - GAMEPLAY - Now Wawa has less inertia thanks to the players' reports, and especially thanks to the community of TouchArcade
- FIX - EXTERNAL - Fixed the hyperlink to rate the app

- MINOR CHANGES -
- FIX - HUD - Fixed dynamic camera gap when running
- FIX - GAMEPLAY - Fixed the score's display of blue boxes to match the number of coins on hit (if it contains coins)
- FIX - GAMEPLAY - Fixed issue when going into a sub zone (chest / room) and Wawa being killed but going to the next area
- FIX - GFX - Fixed title screen icons
- FIX - GFX - Fixed dash's dust emitter vertical position
- FIX - WORLD 1-1 - Changed item contained in the first hidden blue box
- FIX - WORLD 1-1 - Deleted unused stuff
- FIX - BGM - Looping victory's and title screen's background music (thanks to ildu for pointing this)
- FIX - BGM - Fixed invincible background music playing when Wawa is in a new sub zone and was invincible before
- FIX - TITLESCREEN - Fixed sound button not resuming background music
- ADD - TITLESCREEN - Added finger scrolling with velocity on game's informations and infinite looping (thanks to ildu for pointing this)
- ADD - TITLESCREEN - Added the TouchArcade community in the thanks
- ADD - TITLESCREEN - Added "thank you!" polaroid at the end of the credits
- ADD - TITLESCREEN - Added a splash image to show last update major changes

It is about 2 in the morning now in France, and I have been working since 18 hours... I will sleep a bit and send it tomorrow to Apple (after an interview of the french television!!... I need to clean my loft lol)

Please, as always give me feedbacks And thanks again
Excellent work! Get some rest -- you've earned it!
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  #79  
Old 04-20-2012, 08:16 PM
syntheticvoid syntheticvoid is offline
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Yup, looks FANTASTIC! Also excited about the fixes, definitely gonna be a great update to get. Thank you!!!
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  #80  
Old 04-21-2012, 02:36 PM
PlayFripp PlayFripp is offline
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Hi everyone!
So version 1.01 of Wawa Land has been sent to Apple just an hour ago. It will be able available in less than a week normally

If you want to check the final changelog, go here: http://wawa.playfripp.com/changelog/

Hope you'll like this quick update
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