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#91
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This game looks really awesome and now nothing... I was really looking forward to playing this game because it looks amazing and like a lot of fun. Please put this in the itunes market I am dying to play this game!!!
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#92
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It'll be great to see some of the recent Pocket monsters games in the appstore.
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#93
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''Since we did not reach our goal there will be a number of features and content that won't be available at launch but we managed to come up with a trimmed down version that will rock the app store sometime between late August - early October (We can't commit to a specific date just yet). Hopefully we will be able to add the extra content/features as updates later on depending on how good we do with our first launch. We have very cool ideas, trust me, this game is going to be awesome.''
was said on their kickstarter page. really looking forward to this one! |
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#94
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They are about to be done with this game in late august/early sept!
Check out their twitter ![]() http://twitter.com/MicromonGame |
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#95
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Quote:
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#96
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Sorry for not quoting correctly
At least it proofs that they are working hard!
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#97
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I asked on twitter here's the response from developers
Moga Interactive @MicromonGame 42d @jirayasama We end development by August 31st, Apple should take at least 2 weeks to approve so I would say it would be out there by mid Oct |
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#98
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Sorry for the lack of updates
... as you know we are a bit short handed and working full time on the game. We do have a Facebook page where we post updates a bit more often. https://www.facebook.com/micromongame In regards to the progress of the game... well we are pretty far into it. We had some setbacks though, and we are a bit behind some animations (our main animator dropped the project) BUT we are working hard to make up for that lost time. What are we working on? -We felt we could do better in terms of monster design so we had to re-do most of them (we are almost done). -Main Character portraits. -Fixing some bugs. -Fixing maps. -Adding a pet system and Avatar system. -UI. What's next? -We have a GREAT concept artist, so she will help us design more creatures. When will we release the game? -I've been noticing a sudden increase in monster capture games lately... I must admit... that makes me want to finish the game sooner... but I don't think Micromon is a game that should be rushed, that being said.. it will take a bit more of development time ![]() We were aiming to release the game by end of this month but since we lost our main animator it will take longer. It's been hard to find a good replacement and creating animations for every monster is a lot of work...however, a mid October release is still feasible, sorry for taking so long guys! I will do my best to post a video this week.... In the meantime I will leave this awesome portrait here! I would like to I invite you to like our Facebook page for more updates, or you can also follow us on twitter @micromongame ![]() Do you like it? ![]() PS: He is not the player
Last edited by moga; 08-27-2012 at 08:18 AM.. |
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#99
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Quote:
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#100
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Glad you like it! Avatar customization won't be available not at launch
but we don't rule out the possibility to include that feature in future releases. You will be able to select different avatars though
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