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  #131  
Old 06-27-2012, 03:52 AM
Henrynorme Henrynorme is offline
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I'm like you, I want this new level ...

But for the moment it's seems that they aren't disponible on Iphone.... just android...

Somebody know when is it arrived on Iphone ????
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  #132  
Old 06-27-2012, 11:37 AM
jerkstoresup jerkstoresup is offline
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Yea sorry, I was playing the Android version. Couldn't find any better discussions of this game.

I sent @hexage a tweet asking about the iOS levels, so maybe they'll respond.

edit: http://itunes.apple.com/us/app/radiant-defense/id512204619?mt=12

According to itunes you already have the new version with level 10+11?

Last edited by jerkstoresup; 06-27-2012 at 11:41 AM..
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  #133  
Old 06-27-2012, 09:00 PM
xarope xarope is offline
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Default module placement for mission 10 w/o IAPS?

Without any IAPs, I seem to be stuck at mission 10 (operation triola), level 6 (best I can do is 3/20, which is pretty terrible). Can't really build any long routes, as otherwise they start diverting to the other side.

Anybody have any hints about how best to do this one?

(p.s. I'm on android)
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  #134  
Old 06-27-2012, 09:05 PM
hosh hosh is offline
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yeah, just beaten Mission 11 without iaps. wonder what route you guys took. i merged both routes, despite the hint at the beginning.
they changed the tower aiming behaviour tho, prioritizing on targets nearest to the exit.

edit: Screenshot of how i beat Mission 10 and 11 without iaps and all lives left.
Attached Images
File Type: png Screenshot_2012-06-28-05-38-51.png (496.1 KB, 88 views)
File Type: png Screenshot_2012-06-28-06-51-58.png (432.4 KB, 71 views)

Last edited by hosh; 06-28-2012 at 12:00 AM..
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  #135  
Old 06-27-2012, 11:49 PM
xarope xarope is offline
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Quote:
Originally Posted by hosh View Post
yeah, just beaten Mission 11 without iaps. wonder what route you guys took. i merged both routes, despite the hint at the beginning.
they changed the tower aiming behaviour tho, prioritizing on targets nearest to the exit.

edit: Screenshot of how i beat Mission 10 without iaps and all lives left.
Thanks, I'll give that a try.

I was using the LHS route, starting with 2 guns (I knew level 1 was too easy to be true!). 2 dispensors, a tesla and 2 gauss got me to level 6, and then it was all downhill. I added two canon to get 3/20 lives, and I've been fiddling with module placement ever since to see if it was my route setup, or my weapon choice, that was the problem.
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  #136  
Old 06-28-2012, 12:09 AM
hosh hosh is offline
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here's a better screenshot of how i started.
First level was a 3-level upgraded tesla + basic bio. Second level i added the tachyon if i remember correctly.
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File Type: png Screenshot_2012-06-28-05-15-06.png (493.4 KB, 72 views)

Last edited by hosh; 06-28-2012 at 08:11 AM.. Reason: correcting setup
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  #137  
Old 06-28-2012, 02:21 AM
Henrynorme Henrynorme is offline
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Quote:
Originally Posted by jerkstoresup View Post
Yea sorry, I was playing the Android version. Couldn't find any better discussions of this game.

I sent @hexage a tweet asking about the iOS levels, so maybe they'll respond.

edit: http://itunes.apple.com/us/app/radiant-defense/id512204619?mt=12

According to itunes you already have the new version with level 10+11?

It's for MAC not for the Iphone
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  #138  
Old 06-29-2012, 02:48 AM
xarope xarope is offline
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Quote:
Originally Posted by hosh View Post
here's a better screenshot of how i started.
First level was a 3-level upgraded tesla + basic bio. Second level i added the tachyon if i remember correctly.
Thanks for that, I finally managed to get through mission 10. I went tesla, bio, canons, then tachyon.

Will give mission 11 a try over the weekend. Looks like a doozy already, got to about 12th level, then died a horrible death. I built a long route for the RHS and a short route for the LHS, both to the top spiral, but got overwhelmed again like I did in mission ten. Need to evaluate my opening (as usual I built two guns... must wean myself off that!)
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  #139  
Old 06-29-2012, 09:45 AM
hanhunk hanhunk is offline
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Quote:
Originally Posted by hosh View Post
yeah, just beaten Mission 11 without iaps. wonder what route you guys took. i merged both routes, despite the hint at the beginning.
they changed the tower aiming behaviour tho, prioritizing on targets nearest to the exit.

edit: Screenshot of how i beat Mission 10 and 11 without iaps and all lives left.
I'll upload mine shortly. Much different, didn't even need to fire the neutron core at the last level on mission 11. Also, the new maps are available on the HP touchpad.
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  #140  
Old 06-29-2012, 04:27 PM
hosh hosh is offline
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yeah, the last boss is quite easy. He still had quite a long way to go when i finished him (on the provided screencap i used another route, which wasnt as efficient)

xarope, try merging the routes. Doing that a 3-level tesla was all i needed to finish the first 2 waves, leaving me with lots of cash to continue.

Last edited by hosh; 06-29-2012 at 04:33 PM..
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