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App description: Get ready to swing off on an epic journey! - A realistic swinging experience awaits you!

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Join Tale as he breaks free from an alien laboratory. After being experimented on by aliens, Tale discovered that his tail has been replaced by a special alien device. What secrets does the device hold? Help Tale discover them in this epic swinging adventure!

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Train your reflexes, perfect your strategy. Swing higher and faster through a beautifully hand-drawn 2D world. Get higher scores as you perfect your swinging skills.

Dodge aliens and obstacles that lay ahead of you, hindering you from escaping.

Stay alive by collecting fruits and experience the power they unleash within you.

Collect fruits and use them to unlock new skins to create a more personalized character for hours of fun!

Share your achievements and score through OpenFeint. Compete with your friends and family and see who can escape the furthest. Can you unlock the secret achievements?

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Summary

* Swing from vine to vine with the real in-built physics engine.
* Ever-changing gameplay with up to 3 transformations to master.
* Beautiful hand-drawn 2D environments and characters.
* Stay alive by eating fruits
* Collect fruits to unlock unique skins
* More than 30 achievements to unlock

Leon82's comments:



Youtube link | Pop Up
04-18-2012, 12:43 AM
#2
Joined: Apr 2012
Posts: 5
Anyone able to provide me with some info on why [appinfo=all] is not working for my app?

Thanks in advance!

04-18-2012, 01:11 AM
#3
Joined: Feb 2012
Location: Seoul, South Korea
Posts: 79
You need to wait for a while if you have just released the app.

DigitalFrog, Game developing & publishing company
Homepage : http://www.digitalfrog.co.kr
Our games on Appstore : Burning Run, Icelide, Crystal War Blood Field, Space Frontier, Bunny Pop, Panicky Angel
04-18-2012, 06:25 AM
#4
Looks like fun! I'll buy it!
04-18-2012, 07:52 AM
#5
Joined: Aug 2010
Location: Ottawa, Canada
Posts: 2,761
A video showing gameplay would go a long way to sell your game.

Social Games: Pocket Mine 2, Terra Battle, PAD
GameCenter: StriveMind
04-18-2012, 08:00 AM
#6
Quote:
Originally Posted by strivemind View Post
A video showing gameplay would go a long way to sell your game.
The fact that this has to be restated over and over again is really depressing .
04-18-2012, 08:08 AM
#7
Joined: Aug 2010
Location: Ottawa, Canada
Posts: 2,761
Quote:
Originally Posted by squarezero View Post
The fact that this has to be restated over and over again is really depressing .
I think I can say that the TA community is really thankful to Sanuku and some of the other video uploaders.

Social Games: Pocket Mine 2, Terra Battle, PAD
GameCenter: StriveMind
04-18-2012, 08:21 AM
#8
Quote:
Originally Posted by strivemind View Post
I think I can say that the TA community is really thankful to Sanuku and some of the other video uploaders.
I think Sanaku is an incredible asset to the community. Still, developers need to understand that a video and a functional website (these guys just have a placeholder) are the bare minimum they need to market their games. Without them they might just take their game and flush it down the proverbial toilet -- it'll have just about the same level of impact.
04-18-2012, 08:33 AM
#9
Joined: Jan 2012
Location: Philippines
Posts: 22,188
If not an official site, a facebook or a tweeter account so that consumers can see and hear updates, plans, news and everything else regarding the apps. And yeah, the video. It should be the most basic marketing step so people will see right away what the game is about and how much love was put into making the game.

As for the game itself... It kinda looks like a runner to me. Is it?

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
04-18-2012, 09:51 AM
#10
Joined: Feb 2012
Location: Germany
Posts: 3,493
looks great but it has no game center integration :/