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  #21  
Old 04-19-2012, 06:45 AM
syntheticvoid syntheticvoid is offline
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So, I've been playing this one more, and while it is a lot like Galcon, I'm also finding this has more strategy involved. You can only link each orb to a certain amount of other orbs, and your tenticle needs enough power from the orb to reach the orb it's going for. Then after that, you need to make sure you have enough energy to attack that orb as well...

Whem you're going against 2 or 3 different enemies, it can get VERY challenging VERY quickly. I'm definitely enjoying this a lot more than any other Galcon title I've played...

And yes, there are 3 star rankings for each stage, based on how many moves you make, and how quickly you can take over the enemys. It's a great strategy game, especially for $3! Definitely recommend it.

Not to mention the multiplayer!
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  #22  
Old 04-19-2012, 08:02 AM
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Future777 Future777 is offline
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Thank you for sharing your thoughts, syntheticvoid. Happy to hear you're enjoying it!
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  #23  
Old 04-19-2012, 12:02 PM
Sanuku Sanuku is offline
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Low bandwidth Version | Pop Up
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  #24  
Old 04-19-2012, 06:08 PM
Brimah Brimah is offline
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Quote:
Originally Posted by Future777 View Post
It will be released on iPhone too, but later (around May/June). Thanks for your interest!
Will it be a separate version or this going universal? Also any plans of more missions?
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  #25  
Old 04-19-2012, 07:35 PM
rabiii rabiii is offline
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I have played the flash version of this game, very interesting.
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  #26  
Old 04-19-2012, 08:30 PM
pluto6 pluto6 is offline
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How much does time count towards getting stars? I love puzzle games, and this looks very good, and FDG generally makes great things. But, I tend to be a distracted gamer, meaning I generally am doing other things, and so having time count makes it hard for me. If time does count, is it so important that you can't advance with poor times?
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  #27  
Old 04-19-2012, 08:50 PM
syntheticvoid syntheticvoid is offline
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No, you can advance with poor times... But not too poor. You need to be reasonably fast, or else the enemy will take you or necessary orbs over and then you've lost.
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  #28  
Old 04-20-2012, 03:33 AM
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Future777 Future777 is offline
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@Brimah: It will be a seperate version.

@pluto6: As syntheticvoid stated, it will be the enemy and not the clock that will put you under pressure. If you find the right strategy to solve a level, you have plenty of time to get 3 stars. If it takes too much time to solve a level, you should rethink the strategy. Anyway - the score and stars are based on time and cell energy.
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  #29  
Old 04-20-2012, 04:07 AM
coxy coxy is offline
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Really enjoying this game!
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  #30  
Old 04-20-2012, 04:09 AM
coxy coxy is offline
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Quote:
Originally Posted by Future777 View Post
Anyway - the score and stars are based on time and cell energy.
So it has nothing to do with swipes (amount of moves) ?
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