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  #11  
Old 04-18-2012, 08:05 AM
nicoga3000 nicoga3000 is offline
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I'll give this one a try and see. I usually don't mind spending $1-2 on IAP's for a GOOD KRPG to help make it more playable. It's the same price as any other game anyways, so if it's quality and worth my money, I'm down.
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  #12  
Old 04-18-2012, 08:15 AM
chickdigger802 chickdigger802 is offline
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The worst thing about gamevil rpgs is that the actual ending only occurs after new game +.

Which is kinda bullshit.
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  #13  
Old 04-18-2012, 09:24 AM
Exact-Psience Exact-Psience is online now
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Quote:
Originally Posted by chickdigger802 View Post
The worst thing about gamevil rpgs is that the actual ending only occurs after new game +.

Which is kinda bullshit.
Everyone's asking for more content post main story, and you are complaining? I think it's good replay value, motivation to play again to get a different branching path somewhere in the game. Chrono Trigger did that, and a lot of other hallmark games.
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  #14  
Old 04-18-2012, 09:29 AM
Drexiel Drexiel is offline
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Quote:
Originally Posted by Exact-Psience View Post
Everyone's asking for more content post main story, and you are complaining? I think it's good replay value, motivation to play again to get a different branching path somewhere in the game. Chrono Trigger did that, and a lot of other hallmark games.
Yeah, the Tales of series has a lot of stuff that only appear in NG+, like more attack skills, more character interaction sequences, more side quests and more scenes that compliment the story and/or characters
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  #15  
Old 04-18-2012, 09:44 AM
L.Lawliet L.Lawliet is offline
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Ahhh I got so excited! But man.. they really won't let up with that freemium stuff will they?
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  #16  
Old 04-18-2012, 09:49 AM
GeekyDad GeekyDad is offline
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Same 2-frame sprite animations per usual for Gamevil RPGs?
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  #17  
Old 04-18-2012, 09:54 AM
awp69 awp69 is offline
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Honestly, I'm getting tired of all the newer Zenonia/Inotia/Illusia games with their primarily driven IAP or major griding issues.

And it's sad because I like KRPGs/ARPGs. I just don't have the time for endless griding or having to be mercy to possibly endless IAPs to complete a game.

Yes, I know KRPGs are known for grinding, but still I'd rather pay a fair price for a balanced game that follows a good story and character progression.

I've been playing mostly turned-based RPGs lately just because there's a lot more of those that aren't dependent on as much griding/IAPs (games like those by Kemco that are paid to begin with).
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  #18  
Old 04-18-2012, 01:09 PM
Sanuku Sanuku is offline
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  #19  
Old 04-18-2012, 04:17 PM
chickdigger802 chickdigger802 is offline
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Quote:
Originally Posted by Exact-Psience View Post
Everyone's asking for more content post main story, and you are complaining? I think it's good replay value, motivation to play again to get a different branching path somewhere in the game. Chrono Trigger did that, and a lot of other hallmark games.
idk... chrono trigger ends pretty nicely with 1 playthrough.

in gamevil games... it's like 'oh you failed... let's try again!' and sends you back to the beginning of the game to replay it.
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  #20  
Old 04-18-2012, 04:59 PM
Jxsgamer Jxsgamer is offline
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Default Oh dear

Worth a check tonight.
Being free, there's probably will be a difficult curve.

To be honest, I never even completed the first Illusia.
Think I give up on like the third boss, some lava guy.

Still, I'll give this one a go.

Edit: Its now available in the Appstore.

Last edited by Jxsgamer; 04-18-2012 at 10:01 PM..
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