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#261
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I just hope this will work on my first gen ipod classic
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#262
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Quote:
Dynamic shadows and certain lighting effects will be in the final build which I guess might only work on iPad 3. But seemedly, what you see is what you'll get assuming the additions don't affect performance. In the past, I've always preferred the modern combat mutiplayer to the NOVA mutiplayer, hated that jump button for some reason. But it looks very much like that's about to change. Last edited by Rip73; 05-02-2012 at 05:47 PM.. |
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#263
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In the game, when you click on multiplayer, it'll ask for user id and pass word or give option to set up account which is very easy, email address, password and date of birth basically. Welcome on board. |
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#264
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Multiplayer looks awesome. Vehicles? About time. Lots of similarities to Halo Reach, which is a good thing. Not long now before it's out.
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#265
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Nice to hear from you Callum! I was beginning to think Gameloft had stopped caring about the more hardcore gamers in order to cater to the masses with casual freemium titles. Is there an approximate release window for this in May (late, early, mid?)? From the gameplay I've seen, it appears that there's still quite a bit of work to do, including retina iPad optimization (that is happening, right?).
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#266
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Quote:
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#267
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and when you do Zombie Infection please use the same graphics engine you use on Nova 3 of course unless you use the Unreal Engine.
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#268
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my iphone 4s cant wait for this damn it looks good ,but it would be even crazier if i could also play this on my android 3D phone i have laying around somewhere ,cause playing nova1 in full 3D was preatty sweet
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#270
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There will be nova 3 tournaments, on which you can "win lots of prizes"
Its in the mp trailer on the customization screens
Last edited by Kbcorwin; 05-02-2012 at 09:41 PM.. |
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