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#161
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Got two new costumes, schoolgirl and a maid costume.
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#162
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New tower is easy for me since I levelled up a lot and collected a lot of potions from repeatedly trying to catch rare monsters.
![]() For fury monsters, when I know my next attack will take them below half their hit points, I let them attack first so it's not double damage yet. Then after, I usually kill them in one or two rounds before they can do much damage in fury mode. |
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#163
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Am I hallucinating or the drop rate became even more low?
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#164
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I think it's just people's imagination. I've succeeded in get most blues almost straight away. Only a few took more than a handful of tries, but that's how luck works, and it was the same in the previous towers.
The law of averages is a myth. If you flip a coin five times, you will not get heads five times. You *may* get heads five times, but there is no guarantee. Why is that? Because every time you flip the coin, your chance is reset. There will always be a one in two chance, but culumative actions never improve that chance, and you could end up getting tales five times. Nor those this guarantee you'll get heads five times. Why is this relevant? Every time you fight a mob in the tower is an individual chance. Say you have a chance of 1 in 50 of getting a Yellow Coin? If you fight it ten times,there isn't a five in five hundred chance you'll get it, because mathametica dictate the chance is reset every time. I've fought Yellow Coin monsters 100 times and had no luck, and other times I've gotten them on my second or third try. It's completely random, and sometimes you're just "unlucky" - a fallacy in itself, because we're all governed by the same numbers. Sorry for that pseudo intellectual rant. I'll shut up now. =P Last edited by Words of Ivory; 06-21-2012 at 09:49 AM.. |
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#165
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Quote:
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#166
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Thanks. You answered my next question. I didn't know, wether the droprate rises or not with the failed attempts.
I think, it should. For example if getting a green is 1 to 10, after 10 failed attemp it should rise to 1 to 9, or something like this. |
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#167
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Hey guys, I got a new question to bring to the table.
I was playing montowers and everything was well (except for the words being missing but that's beside the point). Problems started to arrive after I signed up for Tapjoy since I wanted to get some free tokens. Basically, my game crashes when trying to go to the towers or trying to use gacha! I really don't have a clue what's going on or what to do, basically I cannot play the game anymore... does anyone have the same problem or know how to solve it? I would REALLY appreciate any sort of help :P |
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#168
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Quote:
The truth is drop rates do take a dip where you head to the subsequent towers. The Values for common coins for the initial towers are 400:assuming it's a 40% chance The later towers have common coins at 250: only 25%. The reason why legend and uniques are so hard to get is because they all have less then 1% chance of obtaining most having values at : 5 and 2 respectively:0.5% and 0.2% Oh if you were wondering where I got the values from, this are facts straight out of the data that I took a look from the game's DB. Last edited by ZengarZanvolt; 06-25-2012 at 10:09 AM.. |
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#169
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thanks ZengarZanvolt... i find the meta and in the db to be half the fun of this game
![]() spoiler: http://starpause.tumblr.com/post/257...-montowers-afr |
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#170
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So how longs it take for this invisible ink to wear off?! Thought the devs said it would be fixed in a few days?!
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