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  #201  
Old 07-16-2012, 01:49 PM
Psac42 Psac42 is offline
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iPhone 5, iOS 6.x
 
Join Date: Jan 2011
Posts: 299
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Quote:
Originally Posted by Azneas View Post
This does work but there is a chance of permanently crashing the game while doing this (happened to me once). Any attempt to startup the game will simply make the game crash after the buffstone screen. If you do this, make sure to back up the data (not sure how to atm).


I usually just go the safest (but slow) way of grinding. Simply just download some of the tapjoy stuff. In addition, summon the low level monsters (zombie, catwoman, etc) raise them to master and unsummon them. Speed this up by turning the time forward on your iphone/ipad. The game will "think" that time has past and all your cooldowns will be lowered. Note: if you want to turn the time backwards (so you can actually have the right time for example) then make sure that all your monsters are fully healed and nothing is being summoned. Otherwise, turning back time will actually add time to your summons and give you negative life for your monsters. In addition, this will probably wipe out any Fever Time you have because the game registers as that time "passing" already.

Oh yeah, and manually going from PM and AM counts as turning the clock back (ex: if it is currently 11:35 PM you set the time to 12:35 AM, it will add 24 hours to all of your monsters being summoned and kill anything that is currently damaged). To avoid this, set the time to 11:59 when transitioning from PM to AM and then wait 2 minutes, letting your Iphone/Ipad automatically switch from PM to AM.

Note: this exploit can also be used to instaheal any of your monsters in combat (during any turn, not just yours). Simply move the time forward and voila, all of your monsters will be healed (make sure not to go from PM to AM though). This can be used anytime, even during your opponents turn (unlike potions), as long as the monsters you want to heal are actually alive.

Second Note: This can also be exploited to gain near infinite fever time. When you level up, just set your ipad/iphone back a couple of days/months/years (once again, make sure nothing is summoning/injured) and you'll have fever time of days/months/years.
Thanks for the tips!!
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  #202  
Old 07-16-2012, 08:32 PM
Azneas Azneas is offline
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Join Date: Jul 2012
Posts: 8
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Sigh.....just spent around 200 tokens. Only useful thing was the Fly king+the Thunderbird. No Seraphim or Tiamet. I loled at the Thunderbird's transformation though. But yeah, definitely decided that until they change the rewards of Gacha (maybe the ability to buy tower specific packages?), not going to spend any money on this game.
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  #203  
Old 07-17-2012, 12:55 PM
Avaj Avaj is offline
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Join Date: Aug 2009
Posts: 12
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Quote:
Originally Posted by Quantus View Post
Hi dev,

It creates the illusion that the game is popular and is something more than clicking on menus until you have to pay to speed things up.
You successfully described -every- FTP game.
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  #204  
Old 07-19-2012, 10:54 AM
The Anti-Existence The Anti-Existence is offline
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iPhone 4, iOS 5.x
 
Join Date: Jul 2012
Posts: 3
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Quote:
Originally Posted by Quintessence View Post
Finally got dream team put together now i wonder how long it will take to hit the level cap :S

The perfect three:
How were you able to get pictures? Did you just use a camera and snap-shot your phone?
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  #205  
Old 07-19-2012, 11:03 AM
iamseamonster iamseamonster is offline
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iPad (3rd Gen), iOS 6.x
 
Join Date: Mar 2010
Posts: 141
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Quote:
Originally Posted by The Anti-Existence View Post
How were you able to get pictures? Did you just use a camera and snap-shot your phone?
Hold power button and press home button to take a screenshot
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  #206  
Old 07-19-2012, 11:07 AM
loptr loptr is offline
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iPhone 4, OS 4.x
 
Join Date: Feb 2011
Posts: 19
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I got blob3000's method to work! Thanks for sharing, dude! Got all the monsters and costumes now.

But I had slightly different method!

The important thing is his Force Close technique! Hold power to bring up shutdown screen, then hold home to quit game and cancel shutdown. (make sure you go through the whole shutdown-cancel sequence. If you accidentally just tap the power button to lock your device and then return to the game, the trick is reset.)

I found that if I spend all my tokens on gacha, then force quit, when I run the game again all my tokens are back and also all my gacha winnings are saved. So you really only need to build up, say, 100 tokens, spend them all on gacha, force quit and then do it all again.

To build up the tokens, I did unsummon monsters trick. For me, the whole upgrade zombie monster was completely unnecessary and actually hurts the trick because upgrading or summoning a monster SAVED the state of my monster slots.

So if I unsummoned all monsters to get tokens, then upgraded or summoned a zombie (or any monster), then force quitting doesn't work because it returns me to the state after I upgraded or summoned the zombie--with all my other monsters gone.

For me I just unsummoned my monsters, then immediately forced quit. When I launch again, I got to keep all my tokens, and my monsters were still there.

So two ways I use force quit: either I use up tokens in gacha then force quit, or I build up tokens (via unsummon) then force quit. Don't do them both in one session.

Summoning or upgrading a monster results in a “save”, so don't do it after a mass unsummon
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  #207  
Old 07-19-2012, 02:19 PM
Avaj Avaj is offline
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Join Date: Aug 2009
Posts: 12
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That is a pretty big problem there. Accounting for all the instances where you need to save data is pretty annoying. Especially when they moved away from using a db to store the information. To fix those force close exploits they will have to save the game state after every action. Pretty annoying.

I'd like them to be successful since that most likely leads to more games. Which most likely means more of their art. The art is nice.
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  #208  
Old 07-19-2012, 06:29 PM
The Anti-Existence The Anti-Existence is offline
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iPhone 4, iOS 5.x
 
Join Date: Jul 2012
Posts: 3
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I've been getting an insane amount of Unique/Boos coins from the Gacha ever since I started using it (I've lost count of how many Fallen Angels, Succubus, and Vampires I've gotten) yet the only two I'm missing are Giant Lord and Tiamat. I've managed to get every other coin (even all the mix recipes) except those two.
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  #209  
Old 07-20-2012, 07:57 AM
Psac42 Psac42 is offline
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iPhone 5, iOS 6.x
 
Join Date: Jan 2011
Posts: 299
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Quote:
Originally Posted by Avaj View Post
That is a pretty big problem there. Accounting for all the instances where you need to save data is pretty annoying. Especially when they moved away from using a db to store the information. To fix those force close exploits they will have to save the game state after every action. Pretty annoying.

I'd like them to be successful since that most likely leads to more games. Which most likely means more of their art. The art is nice.
There are many games that do save after every action (Dungeon Raid for example.)

In terms of exploiting the game, philosphically I would never "cheat" in a game that was a buy once game. In the freemium world, I don't feel bad doing it. I tried a bunch of tapjoy downloads, so the Dev made something off of that, so at this point, going this route doesn't bother me.
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  #210  
Old 07-20-2012, 08:25 AM
Kildar Kildar is offline
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iPad 2, iOS 4.x
 
Join Date: Nov 2011
Posts: 115
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This game was fun at the start, but after a day or so, the game mechanic of timing the attack slider got old really fast.

Good basic concept though, but the gameplay is too shallow.
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