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  #1021  
Old 09-07-2012, 12:39 PM
Asprina Asprina is offline
Junior Member
iPhone 4, iOS 5.x
 
Join Date: Sep 2012
Posts: 1
Default Stone quest

Hi

can somebody please help me. I am currently level 22 and still do not have quest to get stone mill :-( stuck as cannot upgrade main building as need stone and for other builds as well. I note that most people seem to have got the hammers quest by now.

Very frustrated

any help would be gratefully received

Asprina
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  #1022  
Old 09-07-2012, 02:49 PM
XBurt XBurt is offline
Senior Member
iPad 2, iOS 5.x
 
Join Date: Jun 2012
Posts: 129
Default Towers

Quote:
Originally Posted by genthem View Post
I have built 5 defensive towers in total. 3 of the towers operate only if I spend food to get them going and then they are only running for a few hours. 2 of the towers appear to operate all the time, with out the need to spend food. Can anyone explain what is happening here?
Any towers you build on the Ancestor's Atoll before the quest to build the towers will not require food. Any you build after that will. Building them ahead of time does not complete the mission to build them when that mission shows up.
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  #1023  
Old 09-07-2012, 08:10 PM
Fosferus Fosferus is offline
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iPhone 4
 
Join Date: Aug 2012
Posts: 37
Default

The tornadoes are a pain! They take 200 gold per hit an seem to need 14 hits. I will try switching out to see if that works. Thanks!
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  #1024  
Old 09-08-2012, 09:00 AM
TazMunster TazMunster is offline
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iPad 2, iOS 5.x
 
Join Date: Sep 2012
Posts: 5
Default

Quote:
Originally Posted by Alekfishy View Post
Hi there, the 2 tower that operate all the time is a bug, I think xburt mentioned it before how to get that bug happen lol. Anyway, the tower normal operation = feed food to it for it to work

On another note, happiness is currently capped at 72 xD just in case you guys want to know lol

On another sad note, they nerf the happiness level, so you don't need as much building to increase 1happiness level. Don't do what I do, went and build all 3 hospital just to realize that 1 is enough for you to jump like 3lvl?? Idk... But it's a massive jump with just 1 building, unlike before lol T_T wasted so much glass lol =_= so build one then wait and see if you need another lol T_T
lol ... same here 3 hospitals so completely passed the happiness cap. Actually this is a very bad thing to do because if you sell something now the happiness is deducted from the cap and not your actual total. Which means we've effectively lost 2x hospital happiness which we can never get back .... ?
I've send support an email about this ... or does someone here have a solution for this.
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  #1025  
Old 09-08-2012, 10:45 AM
Alekfishy Alekfishy is offline
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iPad 2
 
Join Date: Jul 2012
Posts: 57
Default

Quote:
Originally Posted by TazMunster View Post
lol ... same here 3 hospitals so completely passed the happiness cap. Actually this is a very bad thing to do because if you sell something now the happiness is deducted from the cap and not your actual total. Which means we've effectively lost 2x hospital happiness which we can never get back .... ?
I've send support an email about this ... or does someone here have a solution for this.
For as long as I have been playing, that's how it meant to be. The happiness lvl is gained by building decorations and leisure buildings, and lost by removing such building, they don't care if your actual happiness exceed the level T_T I remember finding it out at around lvl20. Let me know what the dev tell you about this issue. If it get fixed, it will be so great >_< but I don't think they will fix it. Part of it is so we have to spend money to buy decorate items, another money sink lol. Also, I'm rather shocked, I thought each update we get about 10lvl of happiness? As each lvl = 1villager? Last update, we were capping at 69, so 72 is like 3lvl only... I hope it's a bug and the dev can fix it (or just leave our happiness at 72 lol), otherwise we just lost 8k happiness for nothing, ouch. *emo now thinking of the worst
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  #1026  
Old 09-08-2012, 11:50 AM
TazMunster TazMunster is offline
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iPad 2, iOS 5.x
 
Join Date: Sep 2012
Posts: 5
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A bug indeed since we can build 3 new houses (assumption) which have 3 villagers each, so with capping at 72 i guess you can only build 1 ...
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  #1027  
Old 09-09-2012, 04:02 AM
Alekfishy Alekfishy is offline
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iPad 2
 
Join Date: Jul 2012
Posts: 57
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Quote:
Originally Posted by TazMunster View Post
A bug indeed since we can build 3 new houses (assumption) which have 3 villagers each, so with capping at 72 i guess you can only build 1 ...
Haven't got to tat stage yet lol, still need one more quest item before I can produce copper -.-
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  #1028  
Old 09-09-2012, 03:16 PM
TazMunster TazMunster is offline
Junior Member
iPad 2, iOS 5.x
 
Join Date: Sep 2012
Posts: 5
Default

Quote:
********, Sep 09 17:28 (MSK):

Thank you for contacting Game Insight Support Team!
My name is ***** and I am glad to help you.

This is the game feature that the happiness gathered after reaching the maximum level is not counted as a reserve. So that if you delete the building which gives you happiness, the level will start getting lower.

Should you come across additional questions you need my assistance with, please feel free to e-mail me back and open the request for a further discussion.

Sincerely,
**********
Your Game Insight Support Team

****, Sep 08 10:38 (MSK):

Happpyness issue.
After the update the new level cap seems to be 40200. I reached it easily after bulding a hospital. But i overshot the cap by a lot when i build 3 hospitals, and of course the happyness doesn't increase. But if i now sell a building which has happyness, the happyness is deducted from the maxed total !!
This effectively means i'm loosing happyness which i can never get back anymore.
Is this a bug ? How can i fix this and prevent this from happening in the future ?
Game feature ... i guess i'm deleting all my happiness buildings and rebuild them all ... if i ever need that 8k .. any other ideas ?
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  #1029  
Old 09-10-2012, 06:37 AM
Lordelohim Lordelohim is offline
Member
iPad (3rd Gen), iOS 6.x
 
Join Date: Jul 2012
Location: Easton, PA
Posts: 30
Default

My most recent annoyance was that I built one of the new houses on one of my islands, and the game then said that to build a second one, I needed happiness level 75. With a cap of 72, that feels like quite a daunting task. I did figure out though that if you need a happiness level you don't have, you can put a different house into storage, and the game will then allow you to build a new one, at which point you can put the other one back on the map. I do have 3 of every house on every one of my islands now.
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  #1030  
Old 09-10-2012, 10:32 AM
Alekfishy Alekfishy is offline
Member
iPad 2
 
Join Date: Jul 2012
Posts: 57
Default

Quote:
Originally Posted by Lordelohim View Post
My most recent annoyance was that I built one of the new houses on one of my islands, and the game then said that to build a second one, I needed happiness level 75. With a cap of 72, that feels like quite a daunting task. I did figure out though that if you need a happiness level you don't have, you can put a different house into storage, and the game will then allow you to build a new one, at which point you can put the other one back on the map. I do have 3 of every house on every one of my islands now.
You can put the house back out, however, you will gain no villager. And as I thought, the happiness cap is surely a bug.

Well, I don't think this will be an easy fix. Most likely they will fix the bug, but for those who accidentally built 3 hospitals and got capped, we will just have to do it the hard hard way by buying decoration item T_T
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